What is with the mine skelly boss? I got 1 hit KO by the boss despite taking out 2 of his soldiers on the first turn. Do I need a special item or what?
I was actually perplexed why I kept dying to that boss in the 6-8 times I tried fighting that boss (since I skipped dialogue to get to that point in my first playthrough). It turns out that when your MC has no "mana"/ stamina then the fight ends after the first turn (since your MC can't recover EP/ Action points and it will end in defeat). So two things to keep in mind to not "lose the fight" your character's HP and their MP/ Stamina (it is the blue bar that drains that is near the time of the day).
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On a side note (not related/directed to the reply above) I also like the combat of this game, how the different weapons give different unique skill sets. It enables certain build diversity and its fun seeing the skills of each weapon (they are not generic RPGM skills for the most part).
Another disappointing part of this game is the gallery with how high the repetition/ reused some scenes are. Like for example one of the scenes is the priestess peeking and talking to the MC while getting fucked from behind. That CG is reused/ has multiple variants, one variant is used in a bathroom/bathhouse, one is for the bedroom, one is library I think, etc. I guess that's one of the limitations of the dev's budget in terms of CG spending.
Edit: Tried 1.04: The awakening CG bug has been fixed (no more is the CG stuck on the screen. But the Exhibition crystal stroke bug still exists. Don't use that crystal or your character will have perma stroke.