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Update from the maker.
development News
Hello, I'm a long time something Signed Off about development, but I think now is the time
The development is well underway and is likely the first episode will be released later this month (
but it's not exactly ) ... My Home The problem is that I have so much carried away by side quests that postponed plot tasks for later, and this is not good ...
a few words about the episode . Player immediately throw in the thick of things without any background and other things. However, it is important to remember that before the beginning of the game the characters has their own life, which
can be learned from the notes or conversations (this is for lovers, not only porn, but a no stories) ...
about mechanics . Grind I reduced to the minimum necessary. Mainly responsible for the development of events quests. Added the nonlinearity of passage. Almost every quest you can go several ways, depending on which make up the ending (should work that way) (various events and the consequences provided for each method). In addition, now in the game, all active jobs are displayed in the appropriate list (at this point will have to finish a little, but it then)
Oh yeah, if it remains enough time, then I realize 'Achievements ", and if not - leave them for the next episode, or add some patch.
the game interface is not particularly changed, but still:
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And now on the distribution of the game . Distribution Model for the first three episodes just do not change, but the free version is limited to only the story quests and a few additional jobs, but even so the content is well