FantasM ( Really Good Giantess Vore Game )

5.00 star(s) 3 Votes
Apr 6, 2022
449
481
Is this file supposed to have an executable? I can't Find one so i can't launch it
Yeah. You have to extract the first three archives to one location, then extract from the first part file (with the othr two still in the same place). You'll most likely need something like WinRAR (or equivalent).
 
Apr 6, 2022
449
481
Could I get a more in depth explanation because I think I'm trying what you're saying but it doesn't seem to be working
Extracting the .7z archive will give you three separate .zip archives. Extract from those three, and you should then have three parts of one archive (fantasMv83.zip.001 / 002 / 003). Keep all three parts in the same folder as each other, then extract the first archive part (001). It will go through all three in order to extract everything (otherwise you'll get an error or unusable files due to not having everything).

You should end up with everything, .exe included. Make sure you have the RPGMakerXP RTP installed as well.
 
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deadguy2345

New Member
Jun 27, 2023
3
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Extracting the .7z archive will give you three separate .zip archives. Extract from those three, and you should then have three parts of one archive (fantasMv83.zip.001 / 002 / 003). Keep all three parts in the same folder as each other, then extract the first archive part (001). It will go through all three in order to extract everything (otherwise you'll get an error or unusable files due to not having everything).

You should end up with everything, .exe included. Make sure you have the RPGMakerXP RTP installed as well.
Thank you!
 

toon667

Member
Aug 21, 2019
185
739
Fantasm 84

- pass = ggg

I didn't copy the patchnotes, but from what I remember from auto translating them earlier was that the boss of the zone has been added and you view the defeat event, this zone is now finished but the developer might fine tune the difficulty as this boss directly leads into a demonic area?.
 

kai223

New Member
Jan 4, 2023
4
0
does anyone got the newest save of 0084?
just dont have time to go through the game again since my save is gone...
 

nvoim

Member
Nov 9, 2019
202
114
Okay I'm going to have to admit that I'm lost. Could anybody help me figure out how to get through the newest area?

Once you get the heart cards to appear and find the switch that sets the giantess positions back to neutral where do you go next?
 
May 16, 2019
59
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0.83

- pass = ggg


Thank you very much for your support and encouragement over the long period of time.

This is Abelion. Sorry for the wait. This is v0.83.

The following is implemented in this version.
Implementation of a new stage [Milkmaru at the Fortress of Frac] (Excluding bosses and losing events) (Complete implementation of stage exploration In addition to the three from v0.82, four new weak enemies have been implemented Each can be made evil Soul effects have also been implemented)

・Fixed a bug in the event where you enter Dakiana and head to Heaven, where you cannot move the character after arriving in Heaven

・After the ending, you can buy [Afra's Blessing] at the Rare Maso Shop
・After the ending, G14 equipment will be sold in the shop (excluding the Axe of the Heavenly Saints, the Small Sword of Heavenly Earth, and the Bow of Heavenly Wind)
・Other bug fixes As we announced in v0.82, the implementation of the stage portion has been completed, so we will release the update a little early. [Milkmaru at the Fortress of Frac] will be implemented.

This stage is themed on boobs. It can be found here. All stage-related parts except for the boss are fully implemented. All stage exploration, treasure chests, weak enemies, evil effects, and soul effects are implemented. Four new enemies will appear in addition to the three from v0.82. They will appear from the middle to the end of the stage. You can continue exploring from the light seat [hideout of love] in v0.82. (Note that only in this version, you can enjoy the battle with the four new enemies from the beginning. Please start from the weak enemy recollection in the lantern room.)

The stage is explored using bust bumpers. If you have an Evacuator, you can restart from there even if you are knocked off by the bumper and wiped out, so it's a good idea to exchange a lot of them at Tenjinsha. This stage has fewer steps to move and fewer battles, so each enemy is somewhat tougher. To compensate for this, the attacks are mild at the beginning and violent at the end. Of course, evil enemies have also been implemented. All of them are extremely powerful. All of the high difficulty challenges have also been implemented. You can challenge them from the Kaleidoscope Room, so please give it a try.

You can obtain grade 15 equipment from the stage items. There are also some amazing items that will be very helpful in your exploration. Try looking for them all. All that's left is the boss. I'd like to implement it somehow within this month.

The gallery will be available at the end of this month, and if we are able to implement the boss, that will be included as well. I'm also aiming to complete FantasM this year. I'll make careful choices and pick up the pace. I'd be very happy if you could stay with me until the end.
Edit= Turns out this is the real deal, I am just dumdumb, and the unusual extraction method can be confusing at first. I'd like to make an apology ^^'
Thanks @
DiddleKidPlusDiddler
for explaining the way it works ^^'
 
Last edited:
May 16, 2019
59
35
Hi, all. Decided this build looked interesting enough to take the time to update the machine translation. The translated files are attached.

Just to be safe, I'll run through how to use these again.

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Sorry bout this, which version of the game is it for ? not really up to date on the last info bout the game state, was kinda waiting for dev to finish the game before starting it, cause of english mainly, hard to find translation that are ok for me, don't want to spit on guys sharing their hard work tho ;( . Got bored of waiting xD
 
Apr 6, 2022
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481
Sorry bout this, which version of the game is it for ? not really up to date on the last info bout the game state, was kinda waiting for dev to finish the game before starting it, cause of english mainly, hard to find translation that are ok for me, don't want to spit on guys sharing their hard work tho ;( . Got bored of waiting xD
The screenshots show "Fantasmv84", which was the release for June. So yes, the latest one (unless there were additional bugfixes afterwards).

No, it isn't fully finished yet. The main story is done, but he's still adding post content.
 
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May 16, 2019
59
35
The screenshots show "Fantasmv84", which was the release for June. So yes, the latest one (unless there were additional bugfixes afterwards).

No, it isn't fully finished yet. The main story is done, but he's still adding post content.
Oh my bad, I did look at the process, but didn't open the pictures... Oopsies ^^'
Thanks for the reply ^^
But yeah, I know it's still a while til the full version of the game, can't wait anymore lol
 
Last edited:
May 16, 2019
59
35
so I have this text that's too big to fit in the text window IMG_20250706_153430.jpg after using PhantomKuro's translation (just in case, I got nothing on you, am grateful for the translation ^^). And I was wondering, is that the same for everyone, and I just got to deal with it, or is it cause I got an older version of translator++ that sat in my folder for years. Looked up the thread and someone said I can change font size. Was wondering if that is what I should do, or if I should redo the translation manipulation after I updated my translator++.
 

PhantomKuro

Newbie
Oct 15, 2024
38
60
Yeah, it should be the same for everyone. It's a pretty clumsy machine translation. I'm not good enough with Translator++ to figure out how to force all the text to fit without making the effort to test line by line. ^^;

My biggest contribution is the trial and error I went through figuring out which text is safe to translate in the Scripts file, and weeding out the syntax errors caused by untagged apostrophes within translated inline script text. Everything else is either Dandybo's work or straight MTL.
 
Apr 6, 2022
449
481
so I have this text that's too big to fit in the text window View attachment 5015861 after using PhantomKuro's translation (just in case, I got nothing on you, am grateful for the translation ^^). And I was wondering, is that the same for everyone, and I just got to deal with it, or is it cause I got an older version of translator++ that sat in my folder for years. Looked up the thread and someone said I can change font size. Was wondering if that is what I should do, or if I should redo the translation manipulation after I updated my translator++.
Yeah, it should be the same for everyone. It's a pretty clumsy machine translation. I'm not good enough with Translator++ to figure out how to force all the text to fit without making the effort to test line by line. ^^;

My biggest contribution is the trial and error I went through figuring out which text is safe to translate in the Scripts file, and weeding out the syntax errors caused by untagged apostrophes within translated inline script text. Everything else is either Dandybo's work or straight MTL.
It''s not just limited to T++ either. I have that happen with mtool translations as well. Mtool offers a font size change option for that; unsure if T++ has that or not.
 
May 16, 2019
59
35
Yeah, it should be the same for everyone. It's a pretty clumsy machine translation. I'm not good enough with Translator++ to figure out how to force all the text to fit without making the effort to test line by line. ^^;

My biggest contribution is the trial and error I went through figuring out which text is safe to translate in the Scripts file, and weeding out the syntax errors caused by untagged apostrophes within translated inline script text. Everything else is either Dandybo's work or straight MTL.
So, huh, I tried fiddling with mtool after I applied your translation, and while it does make some text not too big to fit in the text window, other text that was way too big will still stay exactly the same size too big to fit in the window text. You can verify it by starting a new game and reading the base explanation then the explanation on difficulty. the text on difficulty is too big to fit in the text window anyway -_-, and you need to start the game using "startwithtool.bat" and not the "game.exe", which take a little longer than using "game.exe" to start the game.

To resume, you need to start the game with "startwithtool.bat", which will also open the mtool, just don't touch it and play the game normally. this may help with some text that was a little to big to fit, but it won't do jack shit for text that was just too big to begin with.

Again, for those who will use this, credit for the translation goes to PhantomKuro and toon667 for the 0.84 game version. I only changed the sizefont. And if it doesn't work for you or the link no works... I dunno man, this my first time putting stuff on this site other than messages, and also my first attempt at real dev or translation stuff ^^'.

GIANT EDIT : Nevermind, you need to have mtool for this to work, soooo if you want this half baked attempt at getting "some" text the right font size then go install that, put the game.exe on the part where you are supposed to drag it to, and change the fontsize to -6 in sys, at least I stopped at -6 fearing that some texte later on may become too small to read if there are text windows with way too much text later on -_-
 
Last edited:
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Xanderium

Newbie
May 4, 2019
40
22
Hi, all. Decided this build looked interesting enough to take the time to update the machine translation. The translated files are attached.

Just to be safe, I'll run through how to use these again.

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Hey, does anyone know how to get Dreamsavior's translator zip file pass? I got the public version I'm not sure why there's a pass to begin with on it
 

Steel105

Member
Apr 30, 2018
179
53
I think that it would be better if someone made a file download with the game with Phantomkuro's translation. No offense at all. I'm thankful for you translating this. it's just getting to it is just convoluted.
 
5.00 star(s) 3 Votes