Great initial release, I would happily support a finished product on whatever storefront it is released. Artstyle is great, animation are smoooooth, and controls & UI are pretty decent already, it's not a jank-fest.
However, I concur with some of the comment above:
Client flow need to be tweaked pretty harshly. They arrive in troves at an alarming rate, like pigeons swarming a old lady with bread. It's virtually impossible to manage them, they just mass up in your brothel like it's woodstock and you're giving away free weed
We need a way to manage the building better. A "time pause" button would be lovely. A easier way to move room, door or sections of walls would be great, too.
Crashes almost immediately upon starting gameplay, and consistently. Just by moving around the camera or zooming in. Pretty much unplayable.
Seems like an actual game though, so it's a shame.