My favourite games of all time were given their extensively high quality by public beta testing and more than enough audience feedback right up to the day of release. It's not all black and white, you know?
This is true, the problem is that usually they shift through the audience feedback and either disregard the ones that is detrimental to what the game is (i.e. asking for themes that contradict the tone of the game) or postpone the ones that derail the progression of development (i.e. asking for merch creation before the game is even out).
Sadly, you don't usually see that when it comes to H game devs and their supporters. Adding in content that makes no sense from what was originally the theme of the game, focusing on stuff outside the game, insert any other time wasters here.
The biggest bane to indie games are polls. Feedback is nice but don't let supporters dictate anything.