SluttyStar I don't want to leave a bad review for a version 0.36 game, but please focus on fixing bugs and making your game playable, before adding any new content. I like your game, think it has some potential, but it really is unplayable even considering it's in early development.
When you release an update make sure that it doesn't have any dead-end links, missing variables, events or assets.. For example, you've added new actions to the beach, but there is no content here and no link to exit. This is a gamebreaking bug without a back button. There's also the "LUCY MEET" event, and the new undeclared variable "SwimSetActive".
I understand that some things are a work in progress, but you can set placeholders or comment these out for your releases in order to minimize errors, and make each update feel complete. It's quite acceptable to just say "(COMING SOON... [return to street])."
It would be helpful if you also updated the character cards with each update. No one wants to click around looking for new content, especially when your game is heavily text based.
If you can show that you are capable of a release which doesn't have so many bugs, people will gain confidence in you and you'll get more patrons.