b00marrows

Active Member
Aug 15, 2017
998
1,122
First build i have played that has noticeable bugs.
- First person camera disconnecting during animation
- Animations looping wrong, instant climax animation mid of another animation.
The new Imp cave is nice but damn i wish there was an option or something to just get rid of the male enemies, need female imps to bone.
 

Spillthebeans

Active Member
Jun 21, 2017
719
1,243
can I skip the gay content?
Almost all scenes are opt in/out currently so you can avoid any content you don't want to see. If you lose to imps an extended scene plays out and while you can "exit" it early the text that comes after still implies you had sex but this is temporary.
the fuck is wrong with this game, played this a few months ago, Bad, okay i get it bugs happen. played it now and somehow its worse
What bugs in particular did you experience?
 
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Oct 28, 2021
19
72
I scrolled past 21 pages of posts, but can probably check myself later: is there a roadmap for this game? The idea is super cool and I wanna see where it's going
 

poweruptonka

Newbie
Jul 29, 2017
40
27
I'm stuck at the loading screen, nothing is frozen but nothing is loading either, lol. Just the black screen with the Loading part dead center animated.
 

krogine

Member
Dec 3, 2018
139
165
just heard of this and im down for more non rpgmaker/jrpg porn games with character creators. like 75-90% of porn games dont have stories worth having a specific character so i always enjoy the chance to just make a shmuck
 

ManicMonkey

Newbie
Mar 9, 2019
18
16
Personally, I'm finding the day/night cycle very annoying. At the very least, it should pause the time (of day) when in a sex scene so that the light stays consistent. I also find that it's far too dark at night and the shadows are too extreme during the day - I've taken to just having the torch equipped full time. The giant black patches obscure things during a scene and it's distracting. Being able to change the rotation helps, but only for so long because the light shifts.

Having a "previous" button in scenes would also be really good.

I really like the imp "narrative" scene so far and I look forward to seeing it when it is complete.
 
Last edited:
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omp123

Member
Sep 25, 2017
382
981
Yeah who the fuck told the dev that making the contrast so stark that every shadow is pitch black rendering the entire night cycle completely unplayable is a good thing. This isn't even how the previous versions looked.
 
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Spillthebeans

Active Member
Jun 21, 2017
719
1,243
New update
  • Stuff that is in and partially working but hasn't been tested or polished at all.
  • Spells - fireball, healing
  • Anatomy transformation potions - get rid of that pesky penis/vagina or change it if you want
  • Footstep sounds by terrain type
  • Goblin tutorial scenes
  • Super rough Succubus tutorial scene
  • Environment polish - mostly around the cave exit from the tutorial
  • Pink fog at night + night goblins
  • Traveling merchant
  • Initial Redtree faction quests
  • Watch towers on the road out of Redtree
  • Barn Interior space
  • Redtree Reeve's house interior library
  • Tavern owner
  • Idle animation markers for some NPCs
  • Goblin sounds (I'll slowly populate more sounds from this sound pack)
  • Basic Attributes and Skill tree logic - no gameplay changes
  • Procedural landscape ground textures. This one ties in with the footstep sounds update. I might wait to fully drop these in until I can upgrade to UE5 and the new landscape systems.
  • All of the dialogue and scene scripting updates that will allow for more complicated scripting and fx during dialogues moving forward (once I can get all the bugs sorted out)
 
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Taellosse

Newbie
Apr 29, 2021
26
51
As a pre-alpha, proof-of-concept, this has a ton of interesting potential. I hope you're able to keep developing it into a full game! The basic animations, especially those for the sex sequences, are quite good, the art style is a good blend of the inspirations you cite, and the limited sound effects you've implemented so far are promising.

Now, for some constructive criticism!

The basic idea of combat leading to either dom or sub sexual interactions is, while not original, a concept that I think has potential (although there's either got to be a much more varied range of enemies, or a lot more permutations on different positions - the ones you've got are all good, but they get repetitive fast).

I like the narrative sequence with the imp a lot more than the procedural interface you've got in place for all the other NPCs. Definitely think you should implement something similar for both victories and defeats elsewhere, as well as with the consenting humans inside town.

While it does seem appropriate for the succubus to have an attack that increases lust as much as it does direct damage, it seems kind of weird that they do it by throwing potion vials. Maybe once you've got some of that magic implemented, they could do it with a spell instead? And somewhat the same thing for the slimes - the visual effect should be just a glob of slime, not a thrown bottle. I noticed also that the minotaur and imp tails aren't animated while they're walking around - they stick out straight backwards (not sure if the succubus does too?). Presumably that's something you just haven't gotten to yet.

As some others have already mentioned, nighttime is definitely too dark to be playable without a light source. I saw someone's comment suggesting there's an equippable torch, but I didn't encounter such a thing - definitely would have used it if I'd found it. Maybe making a lantern that can hang from your belt, or a magic spell that creates a following light source? That, or night needs to be a lot brighter than it currently is. Even in town, the street lamps and the smith's forge create a pretty limited degree of useful light - they're visible from pretty far away, but don't illuminate the area around them especially well.

My last point is probably something you don't even need mentioned, but for the sake of completion: there needs to be a lot more weapons and armor. Particularly in the case of clothes, only 1 of the 2 bandit outfits feels suitable for a female character, since the other has no top at all (I don't exactly mind playing a lady that runs around topless, per se, but it feels weird in a setting where everyone else is wearing more clothes, even the succubi). I like the leather pants available from the smith, but there needs to be an optional bandeau top or something to go with it for characters with boobs.

Anyway, it's a great beginning! Keep up the good work!
 

b00marrows

Active Member
Aug 15, 2017
998
1,122
"hey straight man, y u no like to look at man fucking?"
Pretty simple bud, you don't like what you don't like.
I don't like seeing men in porn at all, i like futanari. Girls with both. None of that shit like men or transvestites.

Your particular experience/wants/taste is not relevant to other peoples taste, Suck it up.

Anyway~
Update details?
 
3.60 star(s) 18 Votes