- Jan 13, 2020
- 105
- 69
I like games like Ambrosia/Magical Girl Celesphonia, but in those games, even on the hardest difficulty, I have to deliberately lose combat/step on the heart symbol, to see most of the lewd CGs.
Even if I artificially mod MCG to be a lot harder, it still creates a huge disconnect in the story when she gets gangbanged in the dungeons by night, but is too shy/pure to kiss somebody by day, since combat-losing rape doesn't increase your Lust by nearly as much as it should. It seems that those games and their stories aren't designed for you to lose many battles.
Outside of combat, I'd have to actively go look for "heart" markers for lewd events, they aren't forced upon me, nor it is hard for me to avoid them.
What I'm looking for is for a game to be hard/randomized enough that I should lose more encounters than I win, and/or try very hard to avoid being lewded (and failing), something akin to Trap Quest, where the random roguelite elements forces the corruption, but the game's lacking in CGs and animations.
Another example of what I'm looking for is this mod for Mission Mermaiden. It makes the combat harder, and the corruption/degradation a lot harder to avoid. I much prefer turn-based/slow-pace combat to this game's fast-paced real-time combat though,
Karryn's Prison's submissive route could also serve as an example, if the game forced you into that route through its gameplay, it'd be even better. Not a huge fan of the character design in that one though.
Basically, I'm looking for female-protag corruption games where the gameplay itself forces the corruption, instead of the player actively seeking it out. I want to struggle against being lewded (and fail), instead of breaking my immersion and purposely losing/seeking out lewd events. Preferably no fast-paced combat. There should preferably be ways to "clear/finish" the game without actually "winning" against anything.
Even if I artificially mod MCG to be a lot harder, it still creates a huge disconnect in the story when she gets gangbanged in the dungeons by night, but is too shy/pure to kiss somebody by day, since combat-losing rape doesn't increase your Lust by nearly as much as it should. It seems that those games and their stories aren't designed for you to lose many battles.
Outside of combat, I'd have to actively go look for "heart" markers for lewd events, they aren't forced upon me, nor it is hard for me to avoid them.
What I'm looking for is for a game to be hard/randomized enough that I should lose more encounters than I win, and/or try very hard to avoid being lewded (and failing), something akin to Trap Quest, where the random roguelite elements forces the corruption, but the game's lacking in CGs and animations.
Another example of what I'm looking for is this mod for Mission Mermaiden. It makes the combat harder, and the corruption/degradation a lot harder to avoid. I much prefer turn-based/slow-pace combat to this game's fast-paced real-time combat though,
Karryn's Prison's submissive route could also serve as an example, if the game forced you into that route through its gameplay, it'd be even better. Not a huge fan of the character design in that one though.
Basically, I'm looking for female-protag corruption games where the gameplay itself forces the corruption, instead of the player actively seeking it out. I want to struggle against being lewded (and fail), instead of breaking my immersion and purposely losing/seeking out lewd events. Preferably no fast-paced combat. There should preferably be ways to "clear/finish" the game without actually "winning" against anything.
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