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Lululight

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Sep 7, 2022
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It's already been said a lot but the paywall is pretty obscene for a first release. I could understand releasing a free demo and pay walling it beyond that but as is it feels like they're just going to turn off most players from the get go.
The writing is like, okay. It's not great. Theoretically I'd really like the sexual content but currently there's a single bare bones scene without paying a tenner a month, which, at it's face only seems to unlock two more which I can only assume have just as little depth. If that's worth a tenner to you, go ahead, but for me, it's just dire.
 

Icarus Media

F95 Comedian
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Jun 19, 2019
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I'd make games for free if I was rich. Not possible at the moment, so it is what it is.
Believe me when I say it's better to not have paywalls. It's okay to do what most do and have 1 version for patrons and 1 version for public or 1 version ahead for your patrons/subscribers, but paywalls are never eagerly received, especially not for a first version.

If you want to know more, you can search for Elzee on here and what happened when he tried that. To date I know of NO developer who has come away with paywalls in a positive manner, it just makes people not want to pledge and more motivated to break the DRM and paywalls. Elzee...FallenEros.... doesn't matter, it's happened before. Ultimately as well it's taking time away from you making the game when you try to fight it.

A demo and full version fine, 1 version ahead for patrons which tends to be the norm can be fine too. Extra's for patrons is fine as well I've found.

I get that you want to be paid, but the demo or first version is supposed to be the showcase, the 'here is everything' so far so that people are drawn in. Imagine if you found a stall covered by a curtain and it the person said he needs money to show you what's behind the curtain, but you'd enjoy it. How likely are you to make that purchase without even knowing what it is or being able to see it? And if your competition or peers aren't even covering their stalls with a curtain, how are you going to attract footfall? I.e. people wanting to buy/pledge money?

Now take that example and imagine it was a curtained Burger Stall next to Mcdonalds i.e other games without a curtain (paywall), guess where people are gonna go?
 

gilgamesh9

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Sep 10, 2019
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Believe me when I say it's better to not have paywalls. It's okay to do what most do and have 1 version for patrons and 1 version for public or 1 version ahead for your patrons/subscribers, but paywalls are never eagerly received, especially not for a first version.

If you want to know more, you can search for Elzee on here and what happened when he tried that. To date I know of NO developer who has come away with paywalls in a positive manner, it just makes people not want to pledge and more motivated to break the DRM and paywalls. Elzee...FallenEros.... doesn't matter, it's happened before. Ultimately as well it's taking time away from you making the game when you try to fight it.

A demo and full version fine, 1 version ahead for patrons which tends to be the norm can be fine too. Extra's for patrons is fine as well I've found.

I get that you want to be paid, but the demo or first version is supposed to be the showcase, the 'here is everything' so far so that people are drawn in. Imagine if you found a stall covered by a curtain and it the person said he needs money to show you what's behind the curtain, but you'd enjoy it. How likely are you to make that purchase without even knowing what it is or being able to see it? And if your competition or peers aren't even covering their stalls with a curtain, how are you going to attract footfall? I.e. people wanting to buy/pledge money?

Now take that example and imagine it was a curtained Burger Stall next to Mcdonalds i.e other games without a curtain (paywall), guess where people are gonna go?
Agreed and also especially when you game caters to a smaller fan base then most.
 

mario01

Active Member
Nov 3, 2020
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I'd make games for free if I was rich. Not possible at the moment, so it is what it is.
I thought that the protagonist would have two options: to be dominant or submissive with the futa content. It would be very difficult, but at the same time it would be interesting to see other types of content in the game, such as a demo version at the beginning. I liked it, but after the normal paywall, I would pay $12, but mmm, that seems like a lot for the content. I just unlocked it, and I'd rather not risk it if it were $2 to $5. to start with, I would normally support you, but because of the lack of content and the issue of gay or not, submissive or dominant with the futa, you should explore that issue more with the protagonist, because even though it's AI, it's a good idea where to start your game.
 

GoudDeal

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May 14, 2017
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I'm certain it's the same dev.
I have the same feeling too. Similar AI art, similar writing, similar paywalls obviously, similar use of offensive words just for the sake of being offensive, similar patreon names (GC Studios / FH Studios)... But well, there is no direct evidences so let's give them the benefit of the doubt
 

Hfgyy

Member
Aug 11, 2021
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I hope the MC is the dominant one and not the submissive one, or they don't give those options
 
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