Flugelbozz
Member
- Nov 12, 2018
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You could have at least waited a month before sharing it here.oh, demo 16 is out on patreon! would be a shame if someone reuploaded it here.. whoops
Mega
absolutely and I am saying this as someone who dislikes this game...You could have at least waited a month before sharing it here.
Devs need to eat too.
appreciate ya!oh, demo 16 is out on patreon! would be a shame if someone reuploaded it here.. whoops
Mega
i mean... atleast upload the log? if you gonna throw the demo like that here.oh, demo 16 is out on patreon! would be a shame if someone reuploaded it here.. whoops
Mega
I wish I didn't just run out of reactions. Here's a react here:absolutely and I am saying this as someone who dislikes this game...
Thank you for posting this changelogCopy/pasta from the Patreon post for your eye-holes pleasure...
The full changelog is available below:
Gameplay & Mechanics
Characters & Dialogue
- Lovense Integration:
- The game now automatically searches for Lovense apps on your network when you press Pause.
- A Lovense button was added to the Main Menu.
- The current implementation in-depth testing — may require more feedback for stability.
- New Map: The Town:
- Added the largest and most detailed map to date.
- Central hub for future content — expect NPC encounters, story beats, and exploration opportunities.
- VR Headset Overhaul:
- All in-game placeholder headset images replaced with 32 new, high-detail artworks. (Big thanks to NekoRaven for helping me with them <3)
- Headset no longer triggers hypno effects during dialogues or grabs.
- VR Headset is no longer a starting item; now found organically through gameplay.
- Combat and Encounter Fixes:
- Fixed a bug where the player could lose gear by unequipping with a full inventory.
- Fixed issue where players could defeat Lily but still be defeated by cumming.
- Fixed dagger persistence on the ground.
- Reworked ropes: they now restrain without removing equipment.
- Disabled dialogue initiation with Luna if another dialogue is already in progress.
- Prevented exploit where you could repeatedly re-fight Kaly and Lily by re-entering scenes.
- Resolved wall-phase bug by tweaking collision recovery logic.
- Town portal now appears at every rest wave.
UI & Visual Feedback
- Lily:
- Added topping dialogue.
- Fight changes: Lily now jumps out of the nearest hole after hiding.
- Reworked Characters:
- Maeve, Morgana, and Aqua received scene reworks in some of the old ones.
- New Voice Content:
- Kalysea and Luna now have voices to enhance immersion.
- Dialogue & Interaction Tweaks:
- New dialogues for Luna, Lily, and Minty (a special mimic).
- Small adjustments across multiple scenes: improved grammar, typos, and flow.
- Sounds added to sex scenes during dialogues.
- Subtle status-related images and CG tweaks enhance feedback and visual clarity.
Bugfixes & Minor Tweaks
- Added hover info to the player chest UI for better inventory management.
- Spell Equip Interface:
- UI now reflects correct hotkeys (1-4) instead of outdated (Q/E/R/F).
- Players can now assign spells by pressing the desired hotkey after selection.
- Status Effects Visuals:
- New icons and visual feedback for Crippled, Blind, Disarmed, and Silenced statuses near the Side Doll.
- Inventory Trash Can:
- Now includes animations and sound effects for better UX.
- Addressed numerous bugs “as best as possible” — untested changes may need QA.
- Several minor dialogue improvements, grammar fixes, and visual polish applied across the board.
He absolutely doesNow go drop a fiver for the dev if able. He deserves it.
Even if it got shared here later on, it would still be better to allow 2dniem to make a healthy profit during those first two weeks.I'm surprised no one mentioned/reminded yet that this is one of the few games where dev's that makes their updates go public after roughly 2 weeks of patreon release. Which also means the public release is (mostly) fully bugfixed which I'm perfectly fine with the cost of that simply being that 2 week wait.
So it's not like you wouldn't have gotten this update for free if this site wasn't a pirate site.....which due to it being a pirate site you should honestly expect pirate activity to occur. (which is why I'm not surprised it got shared though the speed was fast for this update)
temmunes Dev has said that they do plan to have you be able to have an lewd build where you are basically going for sex rather than fight. They've also confirmed that there will be more levels and so more enemies as the game isn't even in an alpha state yet.
Updates coming faster I personally doubt as with more building blocks added to the tower of this game, the most unsteady the tower gets if you build it too fast without doing something to keep it stable.
PS Dev has an discord (link in first post) which is the better place to put forward ideas as they rarely check the website.
If you have any problems with the coding part, I would like to help you. I have advanced coding knowledge.There will be stories, quests, at least one town and more arenas! And thanks, I appreciate it![]()
Dump all your points into AGI ans willpower so you can run. Get any items which boost your AGI/movespeed and ignore everything else. Use roll to dodge when really close and use gust if your roll is on CD.Can someone explain what is the point of this game? I'm too slow to escape. I am being attacked by some vines. Hit box seems to cover half of the screen...