Gameplay wise, this game is better than most. It's complex, tough, and rewards exploration and planning. It's also developed quite a bit in the last few iterations, showing dedication on the part of the developer that means it won't fail to live up to its promises. As for content, it depends how much you're into teasing that doesn't go anywhere. If you're looking for complex (and occasionally frustrating) gameplay that is sexual without getting you off, this will work for you.
The game is a sharp and punishing time-and-resource manager. The player has to manage different stat bars, and everything they want to do drains at least one. They're put in an extremely tight financial position, forcing them to come up with a plan for survival, with each failure accompanied by a long-term penalty. This can be a lot of fun: Each windfall is a delight. Each setback forces the player into the calculus of what they'll have to spend to minimize long-term losses. Often the player doesn't understand the long-term implications of the choices they made (or failed to make) until it feels too late to turn back. This is why the game warns the player right away: Play for about an in-game week, then start over with a better understanding of how things work. Solving this puzzle is what gets - and keeps - players playing the game. If that doesn't sound like fun, abandon ship now.
The complexity is both a boon and a bane. Gameplay is slowed down quite a bit when the player has to manage multiple saves in order to optimize even a single day of play. I found myself saving before talking to every new NPC, just in case our innocuous interaction led to a debilitating stat loss that I couldn't afford. Having to reload an old save, make a different choice, then replay a checklist of actions is the very definition of grind. The content is already a little sparse for my taste, and it gets even worse when players have to play through the same scenes repeatedly.
There are also some corruption mechanics that don't work well for me. They influence the gameplay quite a bit, and the content practically not at all. Content wise: Aside from a couple short lines about the player getting more into it, nothing changes. Gameplay wise: The more you engage in the content, the more you're punished with permanent stat reduction. It may be that long-term they're more manageable (or even better, that they open up new content), but in the short-term it's simply a punishment. Why is the player punished for engaging in the sexual content the game offers? This feels like a more drawn-out version of only getting scenes on a game-over, a gameplay style I'm not looking to return to.
The game's content is also unique, at least in the make-up of the kinds of scenes the player will see. The game leans heavily into sub fetishes. The sexual content is almost exclusively teasing of various kinds: foot worship, fully-clothed face-sitting, and some other fetishes that the player can choose to turn on/off. All place the character squarely in the "sub" position - if that's what you're into, you're in for a treat. If you want it to go beyond that, be warned: There's no penetration, no bringing people to climax, no nudity... After many hours of gameplay, the most "romantic" scene was two characters kissing. The most nudity was a single up-skirt. It may be there are more in there if you play for quite a long time, but it isn't meaningfully part of the gameplay loop.
This also made the game a bit tougher to rate effectively: Just because a fetish doesn't work for me, doesn't mean it doesn't work at all. The tags are all there at the top. If it's not what I'm into, what exactly did I expect or want from this game? I tried to be aware of my own bias in this way, but it was also a source of disappointment, and ultimately why I stopped playing. For players who want/expect exactly what the game is offering, this isn't a problem at all.
I played this game in the past, and re-played it this time with a better idea of what I wanted to try. It's a testament to the game's strong mechanics that it left enough of an itch in my brain that I wanted to try it again, even though the sexual content left me dissatisfied. If you're interested in stat/life management game set in a school, you'll find enough here to keep you coming back. If you're looking to get off to anything more than bullying and foot worship, keep looking.