4.80 star(s) 4 Votes

docdom

Newbie
Dec 30, 2018
25
61
Just played the update and it was short and sweet, maybe a little too short. Personally I'd like to see more content in each update so it's actually worth downloading, but considering how new the game is I guess it's understandable to get new content out as soon as possible
 

Primal228328

Newbie
Apr 23, 2021
61
34
A very good start to the game, I would like to see the continuation of the 1st scene with Danella, will there be more scenes like this?
 

FemwoodFever

Newbie
Jan 8, 2022
34
139
Minimal plans for February:
probably, it will be more tech updates-month

- Steam release (next Patreon goal)
- finished prologue
- time mechanics
- quests system
- inventory system
- jobs
- better cross-version saves support
- UI adjustments
- free movement in the city
- translation portal
- relationship stats

Next month we’re planning to finish the prologue part and allow you to go wherever you want and complete the quest in any order.

But…
0.0.3 will not be earlier than 7-10 Feb. Because one of us got a positive test result for COVID and now doesn’t feel good.
For now, we must let him rest a bit.

To stay in touch, we’ll post dev notes to #dev-notes discord channel

Stay home, stay healthy.

- FF team
 

FemwoodFever

Newbie
Jan 8, 2022
34
139
0.0.3.png
v0.0.3 is now available

Changelog:
- Added new character
- New music
- Few hot scenes
- Game analytics
- Some UI improvements
- Some android version improvements
- Game size reduce (again)
- Code optimization
- Prologue finished!
- Translate portal

So, here is a new version. As we said, this month can be more «tech», because we need to learn some new software to make a better product. There is not much new content in 0.0.3, but by releasing it we want to finish the linear prologue part.
We already created more content, but it needs some more time to be playable. So we want to release this version as a «full prologue»-only

Starting from 0.0.4 we want to bring a quests system, which can be done in any order you want. This will allow us to create side-quests, minigames and much more interesting stuff.
And we want release it as soon as possible.
Probably the second part of next week

About analytics
We collect some anonim game data to find bugs and most used things to improve them. If you won’t help us with it, you can just turn it off in settings.

Language portal
In the discord #translate channel you can send typos you found.
If you want to contribute by translating the game to your language, you can ping @Femwood Fever#6172 in dm with your language and email. We will invite you to translate project.

Also, you can now disable discord status in settings.


Download links in the first post
 

Primal228328

Newbie
Apr 23, 2021
61
34
v0.0.3 is now available

Changelog:
- Added new character
- New music
- Few hot scenes
- Game analytics
- Some UI improvements
- Some android version improvements
- Game size reduce (again)
- Code optimization
- Prologue finished!
- Translate portal

So, here is a new version. As we said, this month can be more «tech», because we need to learn some new software to make a better product. There is not much new content in 0.0.3, but by releasing it we want to finish the linear prologue part.
We already created more content, but it needs some more time to be playable. So we want to release this version as a «full prologue»-only

Starting from 0.0.4 we want to bring a quests system, which can be done in any order you want. This will allow us to create side-quests, minigames and much more interesting stuff.
And we want release it as soon as possible.
Probably the second part of next week

About analytics
We collect some anonim game data to find bugs and most used things to improve them. If you won’t help us with it, you can just turn it off in settings.

Language portal
In the discord #translate channel you can send typos you found.
If you want to contribute by translating the game to your language, you can ping @Femwood Fever#6172 in dm with your language and email. We will invite you to translate project.

Also, you can now disable discord status in settings.


Download links in the first post
I love you
 
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RedStarving

Newbie
Aug 30, 2019
62
95
v0.0.3 is now available

Changelog:
- Added new character
- New music
- Few hot scenes
- Game analytics
- Some UI improvements
- Some android version improvements
- Game size reduce (again)
- Code optimization
- Prologue finished!
- Translate portal

So, here is a new version. As we said, this month can be more «tech», because we need to learn some new software to make a better product. There is not much new content in 0.0.3, but by releasing it we want to finish the linear prologue part.
We already created more content, but it needs some more time to be playable. So we want to release this version as a «full prologue»-only

Starting from 0.0.4 we want to bring a quests system, which can be done in any order you want. This will allow us to create side-quests, minigames and much more interesting stuff.
And we want release it as soon as possible.
Probably the second part of next week

About analytics
We collect some anonim game data to find bugs and most used things to improve them. If you won’t help us with it, you can just turn it off in settings.

Language portal
In the discord #translate channel you can send typos you found.
If you want to contribute by translating the game to your language, you can ping @Femwood Fever#6172 in dm with your language and email. We will invite you to translate project.

Also, you can now disable discord status in settings.


Download links in the first post
Привет! Подскажи, все девушки будут оригинальными персонажами или с командой рассматриваешь возможность вводить персонажей из каких-то мультсериалов? Второй вопрос: будут ли как-то адаптированы имена оригинальных персонажей под русский язык? И опять вопрос по языку: будет ли введена возможность просклонять по падежам имя персонажа, чтобы оно более аккуратно вставало в предложение, или всегда в предложениях будет фигурировать именительный падеж?
Что-то я сразу к вопросам перешел, забыл про саму игру сказать: отличное начало! Прекрасный арт, удачи вам, ребята, буду следить за вами, и, в скором времени, рассчитывайте на меня на патреоне :)
 
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FemwoodFever

Newbie
Jan 8, 2022
34
139
Привет! Подскажи, все девушки будут оригинальными персонажами или с командой рассматриваешь возможность вводить персонажей из каких-то мультсериалов? Второй вопрос: будут ли как-то адаптированы имена оригинальных персонажей под русский язык? И опять вопрос по языку: будет ли введена возможность просклонять по падежам имя персонажа, чтобы оно более аккуратно вставало в предложение, или всегда в предложениях будет фигурировать именительный падеж?
Что-то я сразу к вопросам перешел, забыл про саму игру сказать: отличное начало! Прекрасный арт, удачи вам, ребята, буду следить за вами, и, в скором времени, рассчитывайте на меня на патреоне :)
Основная игра будет состоять из оригинальных персонажей, но мы планируем ввести "мастерскую" где каждый, простыми инструментами, сможет создать мод для игры со своим желаемым персонажем, придумать ему облик и квесты. Имена персонажей останутся одинаковыми для всех языков, склонения, конечно же, будут. Спасибо за теплый отзыв! Будем стараться и дальше
 
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RedStarving

Newbie
Aug 30, 2019
62
95
Основная игра будет состоять из оригинальных персонажей, но мы планируем ввести "мастерскую" где каждый, простыми инструментами, сможет создать мод для игры со своим желаемым персонажем, придумать ему облик и квесты. Имена персонажей останутся одинаковыми для всех языков, склонения, конечно же, будут. Спасибо за теплый отзыв! Будем стараться и дальше
Принято:)
Если нужен будет внештатный редактор текста, которому не нужно платить - обращайтесь
 
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sidsan

Active Member
Jun 17, 2021
616
344
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'Inventory'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "renpy/ast.py", line 928, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2245, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3325, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4160, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 727, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1323, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1323, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/behavior.py", line 983, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 918, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 330, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 770, in load
    roots, log = loads(location.load(filename))
  File "renpy/loadsave.py", line 63, in loads
    return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'Inventory'

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Femwood Fever 0.0.3
Thu Feb 17 22:40:23 2022


old saves not working FemwoodFever
 

FemwoodFever

Newbie
Jan 8, 2022
34
139
Принято:)
Если нужен будет внештатный редактор текста, которому не нужно платить - обращайтесь
Вместе с релизом 0.0.3 мы работаем над тем, чтобы любой желающий мог помочь с переводом или вычиткой.
Скорее всего сегодня выложим всю текстовую часть игры, которую можно будет переводить и редактировать.
Так что присоединяйся к дискорд-каналу, там мы постим новости в первую очередь и закидываем всякую информацию по наработкам. Будем рады видеть тебя там
 

FemwoodFever

Newbie
Jan 8, 2022
34
139
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'Inventory'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "renpy/ast.py", line 928, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2245, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3325, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4160, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 727, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1323, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1323, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/behavior.py", line 983, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 918, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 330, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 770, in load
    roots, log = loads(location.load(filename))
  File "renpy/loadsave.py", line 63, in loads
    return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'Inventory'

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Femwood Fever 0.0.3
Thu Feb 17 22:40:23 2022


old saves not working FemwoodFever
At this moment we are still working on cross-version saves support.
Probably we'll deal with it in 0.0.4-5 when quests and world system will be implemented.

For now, you can enable "unseen text" in settings to skip content, that you have already seen
 

SickleLove

Member
Aug 23, 2020
144
48
Can you tell us about future tags for the game, in your mind what will you plan/hopping to add other fetish for this game?
 

FemwoodFever

Newbie
Jan 8, 2022
34
139
Can you tell us about future tags for the game, in your mind what will you plan/hopping to add other fetish for this game?
We have an and we read all players ideas and try to add at least one scene in each update.
So, you can just submit yours and probably we'll add it in some update
 
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4.80 star(s) 4 Votes