- Apr 20, 2018
- 107
- 171
I love youv0.0.3 is now available
Changelog:
- Added new character
- New music
- Few hot scenes
- Game analytics
- Some UI improvements
- Some android version improvements
- Game size reduce (again)
- Code optimization
- Prologue finished!
- Translate portal
So, here is a new version. As we said, this month can be more «tech», because we need to learn some new software to make a better product. There is not much new content in 0.0.3, but by releasing it we want to finish the linear prologue part.
We already created more content, but it needs some more time to be playable. So we want to release this version as a «full prologue»-only
Starting from 0.0.4 we want to bring a quests system, which can be done in any order you want. This will allow us to create side-quests, minigames and much more interesting stuff.
And we want release it as soon as possible.
Probably the second part of next week
About analytics
We collect some anonim game data to find bugs and most used things to improve them. If you won’t help us with it, you can just turn it off in settings.
Language portal
In the discord #translate channel you can send typos you found.
If you want to contribute by translating the game to your language, you can ping @Femwood Fever#6172 in dm with your language and email. We will invite you to translate project.
Also, you can now disable discord status in settings.
Download links in the first post
Привет! Подскажи, все девушки будут оригинальными персонажами или с командой рассматриваешь возможность вводить персонажей из каких-то мультсериалов? Второй вопрос: будут ли как-то адаптированы имена оригинальных персонажей под русский язык? И опять вопрос по языку: будет ли введена возможность просклонять по падежам имя персонажа, чтобы оно более аккуратно вставало в предложение, или всегда в предложениях будет фигурировать именительный падеж?v0.0.3 is now available
Changelog:
- Added new character
- New music
- Few hot scenes
- Game analytics
- Some UI improvements
- Some android version improvements
- Game size reduce (again)
- Code optimization
- Prologue finished!
- Translate portal
So, here is a new version. As we said, this month can be more «tech», because we need to learn some new software to make a better product. There is not much new content in 0.0.3, but by releasing it we want to finish the linear prologue part.
We already created more content, but it needs some more time to be playable. So we want to release this version as a «full prologue»-only
Starting from 0.0.4 we want to bring a quests system, which can be done in any order you want. This will allow us to create side-quests, minigames and much more interesting stuff.
And we want release it as soon as possible.
Probably the second part of next week
About analytics
We collect some anonim game data to find bugs and most used things to improve them. If you won’t help us with it, you can just turn it off in settings.
Language portal
In the discord #translate channel you can send typos you found.
If you want to contribute by translating the game to your language, you can ping @Femwood Fever#6172 in dm with your language and email. We will invite you to translate project.
Also, you can now disable discord status in settings.
Download links in the first post
Основная игра будет состоять из оригинальных персонажей, но мы планируем ввести "мастерскую" где каждый, простыми инструментами, сможет создать мод для игры со своим желаемым персонажем, придумать ему облик и квесты. Имена персонажей останутся одинаковыми для всех языков, склонения, конечно же, будут. Спасибо за теплый отзыв! Будем стараться и дальшеПривет! Подскажи, все девушки будут оригинальными персонажами или с командой рассматриваешь возможность вводить персонажей из каких-то мультсериалов? Второй вопрос: будут ли как-то адаптированы имена оригинальных персонажей под русский язык? И опять вопрос по языку: будет ли введена возможность просклонять по падежам имя персонажа, чтобы оно более аккуратно вставало в предложение, или всегда в предложениях будет фигурировать именительный падеж?
Что-то я сразу к вопросам перешел, забыл про саму игру сказать: отличное начало! Прекрасный арт, удачи вам, ребята, буду следить за вами, и, в скором времени, рассчитывайте на меня на патреоне
We love you 2, stay tuned!I love you
ПринятоОсновная игра будет состоять из оригинальных персонажей, но мы планируем ввести "мастерскую" где каждый, простыми инструментами, сможет создать мод для игры со своим желаемым персонажем, придумать ему облик и квесты. Имена персонажей останутся одинаковыми для всех языков, склонения, конечно же, будут. Спасибо за теплый отзыв! Будем стараться и дальше
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'Inventory'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4160, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 727, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1323, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1323, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/behavior.py", line 983, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 918, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 330, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 770, in load
roots, log = loads(location.load(filename))
File "renpy/loadsave.py", line 63, in loads
return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'Inventory'
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Femwood Fever 0.0.3
Thu Feb 17 22:40:23 2022
Вместе с релизом 0.0.3 мы работаем над тем, чтобы любой желающий мог помочь с переводом или вычиткой.Принято
Если нужен будет внештатный редактор текста, которому не нужно платить - обращайтесь
At this moment we are still working on cross-version saves support.Code:I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 462, in __call__ renpy.load(fn) AttributeError: 'StoreModule' object has no attribute 'Inventory' -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script python hide: File "renpy/ast.py", line 928, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2245, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module> python hide: File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide ui.interact() File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3325, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 4160, in interact_core rv = root_widget.event(ev, x, y, 0) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/transition.py", line 48, in event return self.new_widget.event(ev, x, y, st) # E1101 File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/screen.py", line 727, in event rv = self.child.event(ev, x, y, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1323, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1323, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/behavior.py", line 983, in event return handle_click(self.clicked) File "renpy/display/behavior.py", line 918, in handle_click rv = run(action) File "renpy/display/behavior.py", line 330, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 462, in __call__ renpy.load(fn) File "renpy/loadsave.py", line 770, in load roots, log = loads(location.load(filename)) File "renpy/loadsave.py", line 63, in loads return cPickle.loads(s) AttributeError: 'StoreModule' object has no attribute 'Inventory' Windows-10-10.0.19041 Ren'Py 7.4.11.2266 Femwood Fever 0.0.3 Thu Feb 17 22:40:23 2022
old saves not working FemwoodFever
We have anCan you tell us about future tags for the game, in your mind what will you plan/hopping to add other fetish for this game?