CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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4.00 star(s) 7 Votes

Dylan Dog

Newbie
Jun 5, 2022
28
67
Just one suggestion I believe many would support - Add a volume slider or at least an option to turn off the music.
 
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ddaisy

Member
Jun 5, 2019
333
159
I played the first version and like the update. It's nice to see a sandbox-y game with a daily loop structure that doesn't throw useless mechanics at the player like wardrobe or hunger management. I have a couple of questions and observations:

1. Charlotte. She's the best written character so far in my opinion. Her scenes fit well in the story and there's no feeling that things happen too quickly or too slow with her.

2. Are you planning to have fetish-themed routes for each of the main characters? I mean stuff like making most of Charlotte's scenes focused on feet play, Sophie's on public humiliation or Mrs. Meyer's on some other kind of femdom.

3. Mrs. Meyer forcing the protagonist to wear a cage felt a little too sudden to me. I mean, I understand the surprise was planned to be a shocking plot twist, but I think the scene happened too fast in the context of where you can get with the other women at that point of the game (kissing Charlotte's shoe or making a fool of yourself at the club for Sophie). I don't know how long the whole game is planned to be, but I think it would be good if the scene with the nurse was preceded with some kind of ominous forewarning. First week's evaluations could end with Mrs. Meyer telling the protagonist something like "stop ogling your colleagues and get your shit together or we'll be forced to find a solution to that problem". Alternatively she could somehow bring up the picture from the redhead Jenny and accuse the protagonist of being a perv. The player would have to wonder if someone accessed his computer to copy that picture for themselves. This should fit the story so far since we already had one or two characters reminding the protagonist about how important it is to lock their computer when getting up from their desk.

4. What needs to be done to satisfy Mrs. Meyer in the current version of the game? Is taking good care of your portfolio enough, or do you need to do something specific with Jenny or some other side character?
 

Huurn

Member
Game Developer
Apr 7, 2023
265
636
I played the first version and like the update. It's nice to see a sandbox-y game with a daily loop structure that doesn't throw useless mechanics at the player like wardrobe or hunger management. I have a couple of questions and observations:

1. Charlotte. She's the best written character so far in my opinion. Her scenes fit well in the story and there's no feeling that things happen too quickly or too slow with her.

2. Are you planning to have fetish-themed routes for each of the main characters? I mean stuff like making most of Charlotte's scenes focused on feet play, Sophie's on public humiliation or Mrs. Meyer's on some other kind of femdom.

3. Mrs. Meyer forcing the protagonist to wear a cage felt a little too sudden to me. I mean, I understand the surprise was planned to be a shocking plot twist, but I think the scene happened too fast in the context of where you can get with the other women at that point of the game (kissing Charlotte's shoe or making a fool of yourself at the club for Sophie). I don't know how long the whole game is planned to be, but I think it would be good if the scene with the nurse was preceded with some kind of ominous forewarning. First week's evaluations could end with Mrs. Meyer telling the protagonist something like "stop ogling your colleagues and get your shit together or we'll be forced to find a solution to that problem". Alternatively she could somehow bring up the picture from the redhead Jenny and accuse the protagonist of being a perv. The player would have to wonder if someone accessed his computer to copy that picture for themselves. This should fit the story so far since we already had one or two characters reminding the protagonist about how important it is to lock their computer when getting up from their desk.

4. What needs to be done to satisfy Mrs. Meyer in the current version of the game? Is taking good care of your portfolio enough, or do you need to do something specific with Jenny or some other side character?
Hey, thanks! That's exactly what I wanted to achieve with this.

2. The fetish stuff will kinda flow from the personalities, goals and beliefs of the NPCs. Not everything is planned out, but some things are. I expect to get more ideas of specifics as I go.

3. It is a bit sudden I agree, I might move it back in later versions. That said the planned length for the game is three in-game weeks. 21 days. I might expand it to four if I feel the need, but this was a restriction i placed on myself from the start to have a chance of actually ending up with a completely finished game. Seeing as this is my first game and I am figuring everything out. I would rather end up with something short and finished than long and unfinished. When it comes to Jenny, there are plans for an aftermath that ALMOST made it to this update.

4. To satisfy Mrs. Meyer you need Portfolio Health. There are two or three (I don't remember exactly right now) other variables that can help too in a pinch, but you can get there with Portfolio Health alone.
 

J1215

Well-Known Member
Dec 15, 2019
1,641
3,402
I like the dominant Sophie!:love:
Looking forward to the femdom scenes and the development of femdom-relationships between the MC and the dominant Sophie!
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Smellfire

Member
Sep 4, 2019
244
355
Put a Friggin mute button for god sake.

Amount of content is barely enough for an initial release. Looks ok, words are decent and not in Engrish, always a bonus but not enough content to be worth playing yet.
 
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Potatospanner

New Member
Aug 3, 2018
10
9
Love this so far - just the sort of game format the genre needs!

I wouldn't want to interfere with your design and vision for the game, but if you're interested in feedback, I did have a thought. I'm very interested in femdom games not just for the femdom, but also for the game. On my first play through at least, I tend to make decisions based on trying to "do well" in the game - building a good portfolio, not offending the characters, etc etc.

Doing this in your game seems to lock one out of most if not all of the content where your character is dominated. I'm aware that in a lot of similar games, being dominated is tied to losing or performing poorly, but it might be nice to see some submissive options available to a character who is performing well mechanically in the game, rather than having to go back and do badly on purpose to see any of this.

I'm not sure how useful that is, or how it might be implemented, so feel free to just ignore this - you clearly have a strong vision for your game and I'm really excited to see more regardless.

By the way, is there a choice map or index of scenes? Having run through a couple of times it'd be neat to see if I missed anything.
 
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Huurn

Member
Game Developer
Apr 7, 2023
265
636
Love this so far - just the sort of game format the genre needs!

I wouldn't want to interfere with your design and vision for the game, but if you're interested in feedback, I did have a thought. I'm very interested in femdom games not just for the femdom, but also for the game. On my first play through at least, I tend to make decisions based on trying to "do well" in the game - building a good portfolio, not offending the characters, etc etc.

Doing this in your game seems to lock one out of most if not all of the content where your character is dominated. I'm aware that in a lot of similar games, being dominated is tied to losing or performing poorly, but it might be nice to see some submissive options available to a character who is performing well mechanically in the game, rather than having to go back and do badly on purpose to see any of this.

I'm not sure how useful that is, or how it might be implemented, so feel free to just ignore this - you clearly have a strong vision for your game and I'm really excited to see more regardless.

By the way, is there a choice map or index of scenes? Having run through a couple of times it'd be neat to see if I missed anything.
Heyyy, thanks! What you mention there is a "problem" inherent to the genre in a way. There will be femdom happening even if you do everything right, unless you are really trying to avoid it. BUT, fucking up on the job will give many of the women opportunities to dominate you that they otherwise wouldn't have, so there WILL be events that only happen if you fuck up. It just follows logically. I am trying to make a game where your choices actually matter and that the consequences make sense. I am trying to find a balance to this, but it's not quite there yet.

A downside of having a lot of branching, of course is that a single playthrough wont be all that long, but if you bother with trying over and with different choices, you will be rewarded for it. That is the plan anyway. It's still early days for the game and some things are bound to get re-worked. I might make a real choice map later, but for now there aren't all that many scenes to be found.

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Thanks for giving it a go, and for your input!
 

Potatospanner

New Member
Aug 3, 2018
10
9
Heyyy, thanks! What you mention there is a "problem" inherent to the genre in a way. There will be femdom happening even if you do everything right, unless you are really trying to avoid it. BUT, fucking up on the job will give many of the women opportunities to dominate you that they otherwise wouldn't have, so there WILL be events that only happen if you fuck up. It just follows logically. I am trying to make a game where your choices actually matter and that the consequences make sense. I am trying to find a balance to this, but it's not quite there yet.

A downside of having a lot of branching, of course is that a single playthrough wont be all that long, but if you bother with trying over and with different choices, you will be rewarded for it. That is the plan anyway. It's still early days for the game and some things are bound to get re-worked. I might make a real choice map later, but for now there aren't all that many scenes to be found.

You don't have permission to view the spoiler content. Log in or register now.


Thanks for giving it a go, and for your input!
Thanks for the reply. I'm inclined to agree with you - it can be hard to see a way to get domination in over a character who hasn't done anything wrong. However, I do think this opens up the possiblity for more willing submission on the main character's part, or for somehow being incentivised to submit.

I'm very interested to see what form the finished product here takes! I think you've got exactly the right idea by making the game short and deep rather than long and shallow. Repeated playthroughs with different endings and paths are always more satisfying to me than one long experience where everything happens. Player agency and all that.

Thanks for the scene list too! And good luck, we're all counting on you.
 
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4.00 star(s) 7 Votes