Create your AI Cum Slut -70% for Mother's Day
x

VN Others Finding Color in the Ashes [Alpha v1.40] [MooncatcherStudios]

4.80 star(s) 26 Votes

Soulcatch

Member
Game Developer
Sep 28, 2023
107
207
Soulcatch Is there a way to view past events or scenes that we have unlocked so far like in a option in other games like Gallery?
As mentioned above nothing yet but its on the way. I think there's going to be a sort of stop-gap option where I'll remove some of the RNG from the scenes and just let you pick what you wanna see added soon though.

Wait they're sending sappers to the ashlands? The fractures got fortifications?
This made me laugh. I included sappers because I just want to give the impression that the whole ass army is on the way. I think if anything they would be helpful dealing with the strange landscape + any dungeons. There are other reasons why I have such a variety of soldiers heading over, but it's a little spoilery, so have to wait and see.
 

NotaBullRobo

Newbie
Nov 24, 2017
61
94
Some thoughts after playing the update:
  • Really happy with the direction its continuing in
  • Would be nice if the quickie/popup screens didn't disappear the moment it was done, and instead waited for us to close it. Bonus point if instead of pausing on the last frame it's actually a loop of the last few frames
  • Storage does not scale well. Even before the military i began to regularly run out of food by mid week and have to hunt. With military options I can see it mostly gone by Tuesday
  • A month/day calendar would be nice. Not because I dislike the current system, but because a natural addition is events tied to specific days, which is kinda hard to manage in the current system
  • It doesn't seem like talking to companions actually does anything. Only their events seem to progress anything. I'd gladly trade some stamina for those buttons to be useful

In short, its still a great game, just some minor suggestions as I wait for more things to be added lol
 

Soulcatch

Member
Game Developer
Sep 28, 2023
107
207
Some thoughts after playing the update:
  • Really happy with the direction its continuing in
  • Would be nice if the quickie/popup screens didn't disappear the moment it was done, and instead waited for us to close it. Bonus point if instead of pausing on the last frame it's actually a loop of the last few frames
  • Storage does not scale well. Even before the military i began to regularly run out of food by mid week and have to hunt. With military options I can see it mostly gone by Tuesday
  • A month/day calendar would be nice. Not because I dislike the current system, but because a natural addition is events tied to specific days, which is kinda hard to manage in the current system
  • It doesn't seem like talking to companions actually does anything. Only their events seem to progress anything. I'd gladly trade some stamina for those buttons to be useful

In short, its still a great game, just some minor suggestions as I wait for more things to be added lol
Thanks!

I can make those scenes linger, that's not a problem. They already loop for things like blinking / breathing, so not really a big deal to just have them stick around.

Food / Alcohol can be farmed + bought from soldiers in the fall. The exact balance is in progress, I'll keep tuning it. It's definitely far from perfect.

Calendar is on the way. I also want one.

The check in with companions is not intended to do anything on the inn projects screen, but it probably should do something on the companions screen. WIP, but yes, I hear you and I'll likely attach a stamina cost / daily limit to it. Right now if you close the inn early you have options for interacting with them in ways that increase their affinity pretty quickly.

Appreciate the feedback!
 

Soulcatch

Member
Game Developer
Sep 28, 2023
107
207
The newest version is up on itchio. Also, for those who've asked, there is a Patreon up now:

I love the outpouring of support the game has gotten, but please only subscribe to the Patreon if its not going to put you in a hard spot. The game is going to get finished either way haha.
 

Grim October

Member
Oct 11, 2019
173
369
I'm kind of stuck. I'm not sure how to progress with the scout or the undead research. The army has moved in, and I have no rooms to rent out, so my income has plummeted. I can't even sell potions to the weekend merchants anymore.
 

Soulcatch

Member
Game Developer
Sep 28, 2023
107
207
As long as you have the tower unlocked, you can do research at night. If you need money for the tower, sell monster parts to the bounty officer on the weekend.
 

Grim October

Member
Oct 11, 2019
173
369
As long as you have the tower unlocked, you can do research at night. If you need money for the tower, sell monster parts to the bounty officer on the weekend.
My dumbass only discovered that I had to conduct late-night studies specifically. As for monster parts, the drop rate seems pretty low.

Other than that, it's a pretty comfy game. (y)

edb3397c7b7b4f4929da8bd9bd777901.gif
 

vilewe7570

Active Member
Oct 5, 2021
701
1,043


Hello again!

Alpha 1.40 is here, and I've opened a Patreon for those who wish to subscribe:

The patreon also has a roadmap listed for those who want to check it out- the post is visible to everyone, no need to subscribe.

Going forward, updates to the game will come out a little earlier on Patreon, but will still find their way here as well. The game will remain free throughout it's Alpha period. Just the same, This update is being released simultaneously, I hope everyone enjoys the new content.

We also opened up the Discord:

Feel free to join us over there and leave feedback or ask questions. Of course you can continue to post here as well, we love reading all the comments!

Thank you again to everyone who keeps checking out our game, it means the world to us.

Alpha 1.40 Patch Notes:

Added

-New SFX

-Mute Button for music

-New Character Art

-New Events.

-Expanded Ellie night visit event

-New Sex Scene

Adjustments

-Audio balancing changes & other adjustments

-When loading a save file, the day of the week is listed

-Removed Chromatic Aberration effect from prologue

-Removed the chat button from companion screen, it was misleading players into expecting affinity increases when there were none.

Fixes

-Fix related to research stamina costs

-Army soldiers weren't offering the full spectrum of monster parts

-UI glitch on companion screen, completed event descriptions weren't word-wrapping correctly
 

Soulcatch

Member
Game Developer
Sep 28, 2023
107
207
Then you better fix them. I am pretty sure I am not the only one confused.
I don't control the thread. Screenshots on the itchio page are more accurate.
That being said, you're 100% right. I think there are still a couple with the effect on itchio, I'll swap those out tonight.
 
  • Like
Reactions: mezkal4p

freezingsama

Member
Feb 8, 2024
176
44
so there's 2 patches worth I haven't seen yet huh, I think I might give it a go

oh it does detect my older saves so that's neat, where is the save folder located though?
 
4.80 star(s) 26 Votes