- Nov 4, 2022
- 26
- 65
I hope the Ghost girl gets some more scenes. She is too adoreable.
You can speed up the dialogue with right click button.This game is yet another example of how I absolutely suck at poker
Other than that, genuinely great so far; I've been looking for something like Summertime Saga and this scratched that itch
Only critique would be that the forced pacing of dialogue and slow movement speed drives me bonkers
But keep up the great work!
All rather reasonable suggestions.I don't know if this is possible but the GUI could use some work, it's kinda hard to distinguish what is does and what isn't because of the employment of a list rather than a checklist or icons that show things that may be missing. Knowing how many achievements and skills have been acquired/need to be acquired could greatly assist the playing experience.
Also the ability to label saves could be nice too.
The poker game (like real poker) is pretty random. Although, since there is no money, betting, or folding in this variant, it takes any real strategy out of it and it ends up just being a coin flip. Her AI is very basic, yet effective. She always tries for the most amount of pairs she can get and because that's also a good strategy for you, she can go on frustratingly long winning streaks.This game is yet another example of how I absolutely suck at poker
Other than that, genuinely great so far; I've been looking for something like Summertime Saga and this scratched that itch
Only critique would be that the forced pacing of dialogue and slow movement speed drives me bonkers
But keep up the great work!
I agree. A lot of the UI was done out of convenience and what I knew how to do or had time to do. Currently, there is no way to see your Achievements and the Skills/Perks UI could show you some information/details about what they do.I don't know if this is possible but the GUI could use some work, it's kinda hard to distinguish what is does and what isn't because of the employment of a list rather than a checklist or icons that show things that may be missing. Knowing how many achievements and skills have been acquired/need to be acquired could greatly assist the playing experience.
Also the ability to label saves could be nice too.
While it may not be in the proper authentic spirit of the old Artworx Strip Poker games, a way to perhaps make it less swingy/time consuming, is just removing the ability for clothes to be 'won' back. Without having to bother with things like betting money or something, a totally weird concept.The poker game (like real poker) is pretty random. Although, since there is no money, betting, or folding in this variant, it takes any real strategy out of it and it ends up just being a coin flip. Her AI is very basic, yet effective. She always tries for the most amount of pairs she can get and because that's also a good strategy for you, she can go on frustratingly long winning streaks.
The best "Pro Tip" I can give, if you just want to beat her is the moment you start to lose clothes, just exit the strip poker game and restart it to reset both you and her to neutral. You'll waste a lot of time trying to fight back from being down.
Are you really that bad at poker? winning back cloths has always been a thing.While it may not be in the proper authentic spirit of the old Artworx Strip Poker games, a way to perhaps make it less swingy/time consuming, is just removing the ability for clothes to be 'won' back. Without having to bother with things like betting money or something, a totally weird concept.
Depends. The casino-style have sometimes used it, alongside the old Artworx ones this game is basing its game on. But there are others that don't feature winning clothes back.Are you really that bad at poker? winning back cloths has always been a thing.
That is an interesting idea and I will consider it.While it may not be in the proper authentic spirit of the old Artworx Strip Poker games, a way to perhaps make it less swingy/time consuming, is just removing the ability for clothes to be 'won' back. Without having to bother with things like betting money or something, a totally weird concept.
I would say that both CFNM and CMNF (ENF) are dominant themes in this game. (If I had it ready, I would provide a Sixth Sense-style flashback/montage showing MC summoning Nicole, the Haircutting scene, Brooke's second dream, Lucy floating above MC, and many others).Depends. The casino-style have sometimes used it, alongside the old Artworx ones this game is basing its game on. But there are others that don't feature winning clothes back.
In fact, I never really saw the appeal of why you'd want clothing coming back on in a strip game of any sort. The whole point is clothes coming off.
Unless you're going for a NMCF/CMNF kind of angle I suppose.
Thanks for at least reading and taking my post to heart! Or something like that. And I suppose I was thinking the theme for the strip poker game standalone, but in the greater context of the game, that's fair.That is an interesting idea and I will consider it.
Essentially, it would turn the entire SP game into more of a "first past the post" game rather than a tug of war kind of game. In both cases, you still have to win four (effective) coin tosses, you just wouldn't have to win them consecutively and you'd just have to win more than your opponent, which is still a tall order when you have to win four and she only has to win three, but that's also in the spirit of the Artworx game. Given the rest of the simplifications I made, this might make some sense.
Generally speaking, I consider the Strip Poker minigame to be a completed feature and I don't plan on working on it or improving it for the next several updates, except possibly adding the second girl much, much later. Below are my (perhaps masturbatory and self-congratulating; and therefore SPOILERED) thoughts on the point of the Strip Poker game.
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I would say that both CFNM and CMNF (ENF) are dominant themes in this game. (If I had it ready, I would provide a Sixth Sense-style flashback/montage showing MC summoning Nicole, the Haircutting scene, Brooke's second dream, Lucy floating above MC, and many others).
If there are sensible tweaks to make the Strip Poker gameplay be more fun and engaging and possibly introduce a little strategy, I'm all for it, especially if it doesn't take me several days to implement. Maybe the Fold action needs an actual use instead of being mostly pointless.Thanks for at least reading and taking my post to heart! Or something like that. And I suppose I was thinking the theme for the strip poker game standalone, but in the greater context of the game, that's fair.
Thinking on it, those early 90's strip poker games are probably why I'm not good at poker... since the fastest way to play them is just hit the highest raise number repeatedly and hope for the best... Rebel Strip Poker in particular there. Although, I have that one to blame for my love of dialogue in strip games.
And poor innuendos probably.
While a personal shame the strip poker stuff won't be touched on in several updates, that's fair still! After all, I'm not developing the game and its not the focus of the game - just a fun little addition that feels rather authentic in a way.
Jorogr what will you planned add in next update? Some function with meredith will be?
So far there are bonus sex scenes (as in not sex scenes that happen inside the game, just unlockable scenes in spank bank for completing quests) with both Meredith (Mom) and Brooke (Sister). There's also sex scene with Ghost lady.Intercourse with who?
No and there won't be any time soonIs there any android port?