- Jul 3, 2020
- 68
- 51
Same. Looks like my maximum is comics...Just so you know JorogrArt, you are appreciated and I know how much of a struggle it is to create a game. Tried my hand in creating a Renpy game and gave up after a month, since I realized I didn't have the necessary patience or discipline. And Renpy is an easy engine to use, can't imagine how much harder it is to do so in Unity. Wishing you all the best!
Damn...Hello! Thanks for your post.
Looking through your post history, it looks like this is your first post in this thread. I suspect if I asked you who Meredith's sisters were you wouldn't have an answer, for example.. You clearly are narrowly focused on the topic of game devs who are late on their updates and/or disappointing their fans.
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I don't disagree with your "Mission," Harvey Dent. I may even agree with it. I think it's bullshit when people are being milked out of their money.
However, the problem you have is that this game is 100% free and while I do monetize the game on kind of a "tip jar" model, I do so on "if you like what I'm doing, throw me a few bucks a month." That currently amounts to about $350 a month.
I'm currently charging people $1-$3 a month. When I was late in December, I froze accepting payments for a while until my subscribers voted that I should resume them.
If you're the "hero we need," I think your attention should be directed towards other games and not this one.
Cheers!
if someone leaks it and you come back here and complain you got a bug while playing im gonna laugh my ass offsomeone leak the update please he just delayed the release, i like to subscribe but subscribestar doesn't work in my country View attachment 4489238
usually when i get a bug in any game, i dont complain unless it is a soft block or some serious bullshit, which i thinks is not the case, so no i would not do that lolif someone leaks it and you come back here and complain you got a bug while playing im gonna laugh my ass off
Honestly I respect thatusually when i get a bug in any game, i dont complain unless it is a soft block or some serious bullshit, which i thinks is not case, so no would do that lol
Shit happens ¯\_(ツ)_/¯ . I don't coddle the dev, but, at least, he's being upfront about occuring issues. Huge respect for that. Now whether you take his words for granted or not, is up to you. Obviously, actions speak louder than words, but I've seen many devs soap over the issues (if I mentioned them, F95 admins would forcefully remove this comment, but it's already obvious who they are) and pretend like it's nothing as they continue on to update people with fake life events, disappear for many months and reap sub payouts then ultimately choose to abandon or pause development. Regardless of what happened to Jogorart in the last following months in his life, he continued the development.That's exactly the type of nonsense that got me to unsub long ago, unfortunately
Maybe next time you repost something the Developer wrote that you found somewhere else, make it clear that you are quoting it.Alright, here's the situation. There were about three game-breaking bugs that were found that (imo) make v0.5 not stable. Two of those bugs I seem to have introduced in the process of fixing other bugs after my full playthrough. The other one (game locking while clicking on Brooke or Jasmine through the keyhole) I've only ever been able to duplicate by getting someone else's save game and loading it. That one is a total mystery to me and I don't even understand why it's happening yet. I should have done yet another full playthrough after I fixed those ~30-40 bugs. It's during the week and I only get a few hours each night to work on the game so I will need a day or two to get v0.5.0.1 together. HOWEVER, if you are desparate to play v0.5 in its current state, the links are below. I am not going to post these to SubscribeStar, Itch.IO or anywhere else. Back up your save games and play at your own risk:
Links
PC(x64): Mega
MacOS: Mega
the developer has knowledge about the topic the developer does not visit this page muchMaybe next time you repost something the Developer wrote that you found somewhere else, make it clear that you are quoting it.