- Jan 21, 2019
- 173
- 231
Now those are some insane bugs.I agree that hunger system needs to be tweaked as food sources are too scarce and the meter fills up very fast. Maybe put a finger on the random map generator so that in your immediate area there is some heavy spawns of food.
NPC 'death' isn't a stable flag. If you kill a NPC by attacking with an axe they use the same 'knocked out' state. Which means if you leave the 'corpse' alone long enough they will wake up. If you are in the interact screen choosing between Defile and Butcher they can wake up. If you are defiling the corpse, the corpse can wake up and attack you.
If you butcher the NPC, it is converted immediately to meat items and the corpse disappears. Meat should probably provide more hunger than the 5% it currently does given how you have to butcher NPCs for it or multiple stacks of meat.
There needs to be a way to pickup crafted items that have been placed or they should break into components. Crafting bench takes 3 wood and breaks into nothing and cannot be picked up once placed.
Time dilation that occurs while sleeping on a leaf bed only ends when the player ends the sleep state and doesn't end if the player is forced out of the sleep state. The time speed up seems to impact how often 'ticks' occur as well meaning a single attack while sleeping will not only knock you out and destroy the bed, but will also compound the knockback and send you flying. Knockout state will also end at normal rate while time is still sped up meaning you technically are knocked out longer. You will then wake up and act awake while still 'sleeping' with sped up time meaning hunger will quickly kill you.
Violate Corpse -> Corpse Wakes up -> wtf. -> die.
100% fixing those first. I can add some material return system when you break the placed stations/building.
I'll also make the meat 15% and be able to cook it for a whopping 35%, I'll also make sure to add some sort of a check if you get attacked while sleeping. Thank you for telling me these!
The curse of the sandbox, crazy bugs.