Perhaps I am sometimes rude to the developers of such games, but do not forget these want to get paid for their work, according to their logic.well, logical. . . but I wouldn't rule out the game because of this, just now. Depends on how the dev will update the game, If more events, elements will be just blank space, and updates will take too long with less content, than completed events, it's a dead game then.
He created the theme of the game and didn't write here anymore, apparently he doesn't care or he doesn't want to tell us players about it.i am hella curious, if the dev have any idea, how to carry on the story, or is it just spontaneous idea flow. . .
In general, all the points make sense except for one.View attachment 4019693
well let's hope, he will do what he show us here.
Depend on the country. In my country sadly, it's the case. I believe it's same in Korea as well but for them, it's more about inheritance. If you denounce the inheritance, no debts to the family... or so I believePpl aren't even responsible for their parent's debt when they die,
I tried to mod a game and this is exactly making me hard. It's not that difficult per se but man... It takes so much timeI think for the first project it is not necessary to complicate the development stages, which will eventually lead to burnout and rip of the project.
Because it will take extra time to develop events and new variables, their indexing for events ( in short, unnecessary conditions in the engine )
It's easy at the beginning, until more and more of them are neededI tried to mod a game and this is exactly making me hard. It's not that difficult per se but man... It takes so much time
one thing here i don't understand.This is a hair-raising mechanic because it's a headache in terms of development and stupidly justifying a monthly development period for a subscription.
Cuz people who play the games in versions 0.0.1 such versions as that, are some kind of testers.Nowadays, developers who release such versions 0.0.1 are not in the habit of testing their game.
I understand your thinking, buddy.one thing here i don't understand.
Hair-raising mechanic. . . like in RDR2, in html game? Where pictures of characters are ai generated probably, and all gifs used are real people content recorded. It could be good idea to have it in TPP, 3D game, or if game developer is using few real models for all gifs content in the game etc [in case of this game, probably, models who have hair colours given in the game], but with all different gifs used here, that's not necessarily needed, especially if we are talking about html game here.
All of the rest? Good.
Ubisoft has been doing fine lately, I've rarely seen serious bugs in their games.Cuz people who play the games in versions 0.0.1 such versions as that, are some kind of testers.
You know like early-access players on Steam. When the game is buged and glitched as fuck. Take Ubisoft's new games for example. View attachment 4023537
yeah i mean, the dev should leave the idea of hair-raising system alone, when it's not necessarily needed. Focus on other aspects. Cuz that sounds like a long shot, and justification of no update releases. Things that can be done fast.Therefore, I think that this is a stupid complication and justification for a monthly subscription to monetize the project.
ever played Outlaws?Ubisoft has been doing fine lately, I've rarely seen serious bugs in their games.
I agree with that too.yeah i mean, the dev should leave the idea of hair-raising system alone, when it's not necessarily needed. Focus on other aspects. Cuz that sounds like a long shot, and justification of no update releases. Things that can be done fast.
You should also remind me about the Avatar game.ever played Outlaws?