In my opinion, THIS product is dead (as a game), and I’ll now try to explain my reasoning.
The first half of the game is a test of mechanics and new features. The second part (separate) is rich in content (though shorter in duration). It feels like THIS game (or games) serves as a training ground for the developer, where they experiment with new mechanics and see how they work, only to later implement them in proper games. A good example is
Succubus Affection, which was released as a fully functional and playable game from start to finish. But this product seems neglected, and the developer will likely never finish it (it’s already been over 5 years). From my perspective, it hasn’t moved forward at all. Recently, when
Karl Speidel asked-what’s new in update,
AverageSteve replied- that they’re testing new AI -_-, which only proves that this is a TEST for implementation into a completely new (different) game.
Otherwise, even a simple question arises - why did Succubus Affection come out so quickly (about which little was known), and THIS product still can't reach release and in general it is not clear in % how much work has been done (90%? 50%? 0.000001%? -_- HOW MUCH?). It's worth thinking about.
As confirmation of my words - the author ALREADY let it slip that he is working on Shironoyakata and SuccubusAffection2 and this news is on the dlsite page and he has clearly been working on it for a long time, i.e. another proof of what was said above.
And the question is asked again - is there no time for THIS product? Because it is a TESTING GROUND (I repeat myself already)...
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To put it simply—don’t expect THIS to ever reach a full release. Treat it as a tech demo and nothing more, but definitely not as a game.