It's only twice.I see you dont have Mushroom Girl, you can capture her if you cum on her 3 times in a row, use the masturbate skill.
The pillars with green orbs are the save points, but to load a saved game, you have to use the second button on the start menu, not the first one. The first one is essentially New Game, the second is Load Game.Is it possible to save somewhere?
Like I mentioned in an earlier post, those items are Key Items, or items that have a use in terms of interacting with the world around you, and thus can't be equipped. They have cost of 2 by default, but I think that's just because a system to label them as key items properly hasn't been made yet.I am aware of that. Every time I try to equip it, the moment I leave the menu it will auto-unequip. It's not an issue with points because I can use 3 single point items or a single point item and the harpy feather (two points). The mask and green orb both don't work.
That gateway not working after using the orb is not a glitch, I don't think. The room it leads just isn't finished. Also, for the captures...well.View attachment 4506237 View attachment 4506241
I defeated Mashira and got the green mask, but its not letting me enter? I downloaded the build from January on Kemono, but im not entirely sure. Also, Is there anything im missing? Theres a few girls ive tried capturing but I am unsure how, if you could let me know id appreciate it. Thank you!
She got put in as an enemy in FOBS instead.
One of the earlier test builds of FOBS had her.
I already said all that.You masturbate in front of her to get this animation
This was a character both in the old FOBS demo and in ST.
This particular scene is in ST; you just have to go up to her close enough not to trigger her and then start masturbating.
And there you go.
Thank you, it worked for me although I feel like I am lacking a lot of direction to start with (I don't think tutorial works yet as of now and there isn't like some beginning quest or smth yet right, your capture guide is quite helpful thoWhich build are you playing, just to be sure? In the December build, Yamabiko gives you a skill after defeating her, but it isn't coded in yet. In the January build, she just doesn't give you a skill at all, which is intentional, as the only monster skill coded in is the slime wall. As for the items, assuming you mean the ones in the second screen and not the first one, some are key items, so you can't equip them because they're not meant to be equipped, but rather used elsewhere. If you are playing the December build and mean the first screen, same idea as Yamabiko's skill. The framework is there, but is not implemented.
Are you using the settings on the top of the game window or the settings in the game itself? The former doesn't work at all, but the latter should work just fine.
It does, but you'd need to either be able to read Japanese or mess around in the menus to know. The first button is New Game, the second is Load Game (as in functionality, I have 0 idea if they actually say that).
Once again assuming you're on the January build, go fight Mashira.
Yeah, the tutorial isn't in this build. However, it should be in the next one when the game becomes a full demo. As for where to go, the point for this is to explore and see how the game works and what's built so far. I get your point, I'm just saying that the "direction" is hard to put there since the map isn't all that extensive yet. Though when the demo does come out, I honestly might turn the capture guide into a full 100% guide, I've noticed that having a lot of general knowledge on games of both the normal and H varieties is both really important and difficult to find, so I may as well be the change I want to see in the world-Thank you, it worked for me although I feel like I am lacking a lot of direction to start with (I don't think tutorial works yet as of now and there isn't like some beginning quest or smth yet right, your capture guide is quite helpful tho)
This hasn't been implemented in the game yetIs it possible to save somewhere?
It has. It's just that the buttons in the main menu are Japanese, so no one notices at first. The second button is a "Load Game" button, which is how you'd continue a saved game, whereas the first button is a "New Game" button. The green orb pillars are save points.This hasn't been implemented in the game yet
Objective:What is the objective of the game? how to get hp?
The guide you probably are talking about is meant for the "older builds" that you can also find in the original post, this recent version is a Remake that has some differences from the original, some girls may be captured in a different way, other can't be at all (for now).How do you capture slime girl? Guide says keep attacking her till she stunned. I've kept attacking her and nothing happens.
How do you capture slime girl? Guide says keep attacking her till she stunned. I've kept attacking her and nothing happens.
This is somewhat my bad if you're reading the guide I made, but this also means you completely skipped whole chunks of the guide, which is a tiny bit annoying. The guide mentions the color coding in the very beginning, and the method itself is explicitly stated to not work yet. Like Mush, I know what probably *needs* to be done, it just can't be done yet.The guide you probably are talking about is meant for the "older builds" that you can also find in the original post, this recent version is a Remake that has some differences from the original, some girls may be captured in a different way, other can't be at all (for now).
Ah, well, it will be a while until it's "finished" so to speak.Excited to see its in last stages of development now. Going to hold off for a while til its finished I think
You're supposed to go to her house to grab the item, she doesn't give it to you automatically. And yeah, the rematch is still bugged. Zell's probably working on fixing that for the upcoming demo.I'm stuck afert defeating Mashira. She didn't give an item the first time and after defeating her a second time nothing happens. I have to close the game. EDIT: January build. View attachment 4512371
There are changelogs in the original post that describe the game as a demo (taken from the said official site and translated with an AI Machine).Should probably put something in the description or on the games title saying it's a demo for the remake. Maybe i'm just stupid but it took me awhile to realise that the "January Build" was a remake of vA1.20 and doesn't have like 90% of the content in A.120. So, as of now, the old builds have like a million times the content. Only really realised this after going to Zell's website myself lol.
The other dead giveaway is when it says "build"There are changelogs in the original post that describe the game as a demo (taken from the said official site and translated with an AI Machine).