renewa29

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Apr 29, 2021
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The Swamp Area can be accessed from the area above the one where you find the bone for Fenrir. On the left side of the wall is some platforms that lead to an entrance and a save area. Go to the door on the left from the save point and you'll find a book labeled "Teleportation" that you interact to get to the new area and scene. 1.png image_2025-09-29_100747004.png
 
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Supreme Dumbass of Thyme

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May 12, 2022
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Hmm, I wonder if at this point we are gonna have any uncapturable monsters at the end of it. :unsure:
So far many previously uncaptured ones have been made capturable.
Are they thinking of making them ALL capturable??
I'm pretty sure that's been the intent from the start. Every monster will be capturable, but some just haven't been implemented properly yet. Fenrir was introduced far before the item for her capture was introduced, so no enemy is off-limits methinks. (It also wouldn't make sense otherwise, the game would feel incomplete or unfair if Zell made specific monsters uncapturable on purpose.)
 
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Gunwagon

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Aug 29, 2022
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Is anybody else also bugged like this? Despite me already captured a Jackalope ( with achievement popped up) , she doesnt appear in the bestiary as captured 1759169396497.png
 

Zane Carlson

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Sep 22, 2023
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I'm pretty sure that's been the intent from the start. Every monster will be capturable, but some just haven't been implemented properly yet. Fenrir was introduced far before the item for her capture was introduced, so no enemy is off-limits methinks. (It also wouldn't make sense otherwise, the game would feel incomplete or unfair if Zell made specific monsters uncapturable on purpose.)
I mean there were some uncapturables in the FOBS_A and _B versions.
Like that Red-Hornet-like-Cloak enemy that you could not get seen by or you instantly get an game over or that melty white tiger with the vore scene.
I was expecting some of the enemies to be uncapturable just like in the original.
 

Kisama33

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May 13, 2018
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I mean there were some uncapturables in the FOBS_A and _B versions.
Like that Red-Hornet-like-Cloak enemy that you could not get seen by or you instantly get an game over or that melty white tiger with the vore scene.
I was expecting some of the enemies to be uncapturable just like in the original.
Just like now, the original didn't always allowed each new monster girl to be capturable right away. Some only received that option in the following updates.

For those without one in the last released builds, that's most likely because the methods to do it just never got implemented before the project got abandoned and replaced by the remake.

Allowing all of them to be capturable was their intention from the start.

(Reminding that the FOBS project before becoming a game as planned to only be an interactive gallery).
 

Mortis504

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May 19, 2023
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just checked out the newest version, fenrir IS capturable, but seemingly still doesnt show in gallery (i assume she'd go with the orcs once gallery viewing is up-to-date)

the swamp looks to be a poisonous bog on first impression, with a new enemy that appears to be a woman in a hooded robe who flashes the player, releasing a pheromone cloud, while her h-animation is a mating press

ngl i'd prefer if the capture functionality was held off until the gallery was updated to be able to include them, because as it stands, technically being able to capture the enemies but having it not actually unlock them for gallery viewing, the whole thing the capture function was made for, just feels off imo

at least notify the player that the gallery doesnt have the captured enemy yet so they dont get as confused as they otherwise might have been

side note, the update release method (consistent monthly updates that usually dont add much on their own) makes me worry slightly that zell might burn out on making this, as i feel that trying to tie a project, passion or obligation, to a strict, repeating time frame inevitably causes it to be less enjoyable (i'd prefer a "ready when its ready" update ideology, but giving monthly/bi-monthly status reports, but that might just be me)
 
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