4.50 star(s) 4 Votes

7767

EAT
Uploader
Aug 5, 2016
1,009
121,209
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Overview:
An advanced, AI-powered text RPG engine with extensive 3D character customization, you can create your ideal avatar and watch as your body changes and evolves throughout your adventures. From hairstyle and eye color to starting body shape (hourglass, pear, apple), the customization is in your hands.
The engine focuses on the bodily transformative aspects of adventure. You can experience changes such as the size of your belly/breasts or the overall fat distribution in your body. You can undergo virtual pregnancy, breast/belly inflation, weight gain, and more. With AI-powered storytelling, each playthrough is unique and tailored to your choices.

There are 4 starting example worlds to explore, although I have to admit they are not quite fleshed out yet as my focus was entirely on getting the engine to run efficiently XD​

Thread Updated: 2025-02-21
Release Date: 2025-02-12
Developer: FieryLion -
Censored: No
Version: 1.1.3
OS: Windows
Language: English
Store:
Other Games: link
Genre:
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Installation:
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Changelog:
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Developer Notes:
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Win: - - -

Others:


ss-1.jpg ss-2.png ss-3.png ss-4.png ss-5.png
 
Last edited:

piraterauf

Active Member
Dec 17, 2024
694
342
One of the tags seems out of place against the background of the introductory screenshots.
 

Fezz240

Newbie
Oct 20, 2018
52
31
As of now (v1.0.0), it's basically a tech demo. Also, I'd say I'm an AI enthusiast who has had many chats with AIs. Now, with that in mind…
Very noticeable technical issues:
  • Newlines not being rendered. Instead of starting a new paragraph, you just see \n.
  • User action gets cut off if it's too long. Example: What should be Continue your destruction of the city only shows Continue your.... Maybe consider a hover or something.
Opinionated AI issues:
  • The creator decided to say this to the AI: game_text should be as long as possible! Obviously, the AI will try its best to generate very long text - to the detriment of the game, because often it'll generate over the limit (set by Max Output Tokens), after which it'll be cut-off mid generation, and the game then fails to parse the output. (imo a likely cause for many of the errors other comments mention.)
  • The way information is sent to the AI. Example: The AI has no idea about the current/min/max values of each stat, because it's not sent. World information is sent… as a massive unclean json dump, with redundant text (does the AI really need to know the entity id) and strange formatting (why does every " come with a \ before it).
  • No place to change samplers, which are parameters used to change how the AI behaves.
Gameplay: Not much to comment here, cause there really isn't any content yet. What I hope the creator do in the future with this project is a curated experience. Like, make an actual game with set scenarios, hand-crafted events, that kind of stuff, and with the code to back it up; Not just "Hey AI, here are blocks of text. Make a game out of it." Otherwise, I'm gonna get all the issues associated with AI anyway (hallucinations, unreliable, unrealistic, …), why would I play this instead of just talk to an AI directly?
For now though, there's no game besides the initial scenario setup here, so imo not worth a download. You can get a 99.99% similar experience (minus the ok visual elements I guess if you really like that) without downloading this, by just talking to an uncensored AI directly.
 
4.50 star(s) 4 Votes