4.40 star(s) 14 Votes

Ver Greeneyes

Newbie
Nov 26, 2019
85
104
241
Noticed a small typo in the Stat Updates prompt:
Note that stat changes are optional, only update stats that actually change basd on the game events.
"basd" instead of "based". Probably doesn't trip up the AI though.
 

Taz1800

Newbie
Aug 12, 2017
67
27
170
i also getting the same bug in the client or the web, only happens when i try to set up the AI locally using openrouter
 

tacosnap123

Active Member
Mar 3, 2018
956
258
238
This is standard with LLM settings, max memory = the total amount of memory the model can have

Max output = the amount of text the model can print out. For most models, the max output is only a small fraction of the max memory. For example mistral nemo has a whooping 128K memory! But can only output max 16K.

wait so mistral can only do 16k as a endpoint or was that just as an example
 

bgfa

New Member
Jun 19, 2018
10
3
130
For Fantasy Futanari I get the error(Request failed (400). Either model name is wrong or memory limit exceeded model limit.).
How do I fix it?
 

fierylion

Member
Game Developer
Jan 18, 2019
314
508
228
For Fantasy Futanari I get the error(Request failed (400). Either model name is wrong or memory limit exceeded model limit.).
How do I fix it?
the world text is too long and exceeds the default AI memory limit. There's no way to work around this, you need to use your own AI model:
 

tacosnap123

Active Member
Mar 3, 2018
956
258
238
the world text is too long and exceeds the default AI memory limit. There's no way to work around this, you need to use your own AI model:
for that scenario can you look at the world rules and see if theres anything i could trim for it to reply faster for some reason thats the only secarnio atm that thats way to long to load replays i would just gut what i can but no clue how badly it would break it
 

Jake James

Newbie
Game Developer
Dec 12, 2021
68
105
100
for that scenario can you look at the world rules and see if theres anything i could trim for it to reply faster for some reason thats the only secarnio atm that thats way to long to load replays i would just gut what i can but no clue how badly it would break it
That's my world, sorry. It needs well above ~4,096 context length to run. I usually run it at 16,384, but the longer the better obviously. I'd like to use the Dictionary feature to cut down a bit, but I'm not quite sure how to best utilize it in its current state.

As a workaround, you can go to the Locations tab and uncheck characters until there's only one or two. If that's still not enough, try to use this cut down version I made real quick. Shouldn't affect anything important as it's just extra mechanics which are a little unreliable anyway:

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4.40 star(s) 14 Votes