4.60 star(s) 12 Votes

tacosnap123

Active Member
Mar 3, 2018
768
215
I’m trying to make a world where the player is transformed into different things depending on what they fight. Does anyone have any ideas what the best way to direct the ai into transforming the player into the correct thing (also telling the ai what that transformation should look a and act like)
could say any of the foes fulids like blood causes a corruption that transfroms. or all creatures have a corrpution that contiues exposres cause transfromation almost like radiation or a virus that slowly spreads
 

Breedking

Newbie
Jul 7, 2024
52
35
could say any of the foes fulids like blood causes a corruption that transfroms. or all creatures have a corrpution that contiues exposres cause transfromation almost like radiation or a virus that slowly spreads
Yup. In the entity description for AI, you can put something like 'causes this type of transformation' and the AI will generally go that way with it.
 
4.60 star(s) 12 Votes