Actually, as much as I like the Dev and while there's a lot that I like about the game, the lack of choice is a killer for me. The Bachelorette party scene completely removed all choice from me and I'm still not sure I'll be able to stick with the game going forward.
To each their own.
I was wondering how much of an update you could be putting together [writing, scripting, coding and rendering] while you were fleeing for your life from one country to another. in a border area where laws are merely shrugged-off suggestions.
I mean, maybe it's just me, but - all things considered - it was a damn fine update, even if there weren't that many choices. It was an intermission and was specifically designated as such. Deciding to not play a game because of an interlude - similar to a Christmas episode - feels...rather ill-considered.
We've all been in the position of playing games where the dev is absolutely milking patrons while providing dribbles of updates, or completely ignoring the player base. And how many of us have played Christmas updates that had zero choices at all and only teased content that never existed beyond the scope of the holiday update. I won't name games, because there are too many games to mention run by too many developers that think that we're stupid/they're clever in doing so.
That clearly isn't happening here with AfterChoices. They ask us questions, they read the comments here,
they let us know what is going on. That last one is super-valuable because its so rare.
But you know, you do you, Invictus2009.