So, the uncensored patch adds in other things? I thought it was just to make someone a relative. I would rather it turn Nicki into a sister and remove her as an LI.
Sorry if you already know this, but just to be clear, Patreon does not allow incest or darker content and they remove games that have them. So, most devs create a patch themselves and upload elsewhere to get around it. Or, sometimes someone else makes alterations to the game and offers them as a patch (which is the case with Neon's game here
).
The patch for FiN changes the relationship of Cassie (I think that's her name?) from.. w/e the non-patched game has her as (sorry, I don't play unpatched games) to sister; she's a character who's first mentioned when you bring Ashe to your apartment in the beginning of Chp. 2, I believe. It also adds darker options/routes to the game such as rape, it gives option to set certain character's ages (Gabby, Brittani, and so on), and it might alter the non-rape corruption path too, I'm not sure.
To reiterate, none of this is forced on you, it just offers the option while you're playing (well, obviously if you want to pursue a relationship w/ Cassie, incest will technically be forced on you because the patch alters her relationship to you). If you're absolutely sure you will never want/play any of that or if you don't even like the idea of the option being presented to you for whatever reason, you can probably skip the patch and not miss anything.
In other news, I was playing around with anime filters, pondering how feasible a style like this would be for a mini-game or something. Could be kinda fun, as long as I was willing to do a lot of touch-up digital painting.
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When I redo Chapter One, you'll be able to avoid sex with Nicki, and just be friends.
Definitely something I'd like to explore a little more. I'm waiting for some renders to process, so I've been fiddling about with this filtered version of Gabby, painting over it in something closer to my normal drawing style.
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Holy crap Neon! That looks awesome! Those first sets of images are unaltered by you? If that's the case, that would be a really interesting option for VN games here! If I ever make a VN (never will, but it's fun to dream
), that's a cool thing to consider.
That's sad, and that's why I know I couldn't do it even if I wanted. I have few ideas that maybe could work, already wrote some story/characters/dialogues (yea, with my English they probably are not great
), but I know that in the end I wouldn't be able to handle comments like that very well (and I don't mean valid criticism). I saw so many hate post directed at devs, sometimes for really weird reasons I would never have thought of.
(not to mention when it comes to 3 magic letters some people go crazy ~~)
Not trying to pressure you or anything, but you shouldn't let fear of criticism stop you
I need a little help, I named MC as Forrest Gump but I cannot name Nicki as Jenny can anybody tell me how can I do that?
Download URM here and put the rpa file in your '(game name)/game' folder (i.e., 'Friends in Need/Game'). We're actually in luck here because it seems Neon was very kind and clean w/ his code such that you can just use the best method that alters in-game variables
So, in-game hold 'alt + m', go into 'Search' tab, and where it says 'in Variable Names', click the variable names and set it to 'Values' instead, then search for 'Nicki' (without apostrophes ofc), 'ni.name' should pop up, replace 'Nicki' value with 'Jenny'. The 'Remember' and 'Watch' options can be ignored; 'remember' just puts the variable in the 'Variables' column so you don't have to search for it again in the future and 'Watch' makes it appear on the side pop-out tab while in-game outside the menu if you have that option enabled (makes altering stuff more convenient so you don't have to use alt + m and can just pop the tab out and alter the variable then pop it back in; don't need it for permanent name changes, it's more for fiddling with money in games, for example).
Now, most games in my experience don't have internal variable for character names, so for those games, in the alt + m menu, you'd go into 'Renaming' tab, look in top right for little character symbol w/ a pencil (should say 'rename a character' on mouse-over), click it, look for 'Nicki', type 'Jenny' in replacement box, hit ok
Sometimes the mod can't find a character, though, so in that case, in top right of 'renaming' tab again, hit the plus symbol ('text replacement' on mouse-over), type 'Nicki' in original box, 'Jenny' in replacement box, hit ok (can checkmark 'case insensitive' if you want, but shouldn't be necessary; leave 'replace parts of words' unchecked). Text replacement is dirty method, though, and won't change the name that appears on the character's header text box while you're talking to them, only any in-dialogue mentions of the name/word you replaced.
Finally, if you used the second method (renaming/text replacement tabs) for w/e game, don't forget to save these alterations in top right corner; make a new save (paper symbol that says 'new' on mouse-over) and name it w/e, then whenever you alter it further, hit the 'save' button (save disk symbol). When you download a new version of the game, you may have to do this again and I've never figured out how to transfer an alteration file save from one game version to another, sorry. Saving the mod alterations isn't necessary with the first method (changing in-game variable name) which is why it's the best method (obviously you still have to save your game in FiN in order for it to continue working and starting a new game will undo the variable change). Good luck!