allanl9020142

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Aug 23, 2018
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Thanks!

I'd like to find a way to compile all the shorts into the game, buuuuut not sure what form that'd really take yet. It wouldn't be too hard to make them into kind of a kinetic novel within the game, with the addition of some renders. Might be something to look into when I wrap up 'Season One' of the game.
Maybe you could frame them as flashbacks or something if you'd do a few additional renders anyway. It adds depth to the characters in a natural way and deviates a little bit from a linear timeline of events which kind of makes things more interesting.
Idk. Just spit-ballin'.
 

Master of Puppets

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Oct 5, 2017
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Thanks!

I'd like to find a way to compile all the shorts into the game, buuuuut not sure what form that'd really take yet. It wouldn't be too hard to make them into kind of a kinetic novel within the game, with the addition of some renders. Might be something to look into when I wrap up 'Season One' of the game.
Given the long sections of text without images, if coding this kind of thing into Renpy you might want to look up NVL mode. It's an alternative presentation mode that may be more suited to text-heavy stories.
 

allanl9020142

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Aug 23, 2018
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I meant the latter. I've no idea if either of them are into girls, but I think they'd make a cute couple if we could get past the initial hurdles.
I was actually leaning more towards a throuple type of situation but uh
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;) it'd definitely be an interesting relationship to see play out but I was thinking more along the lines of having my cake and eating it too lol.

I do agree that it'd be fun to see more interactions between the different characters (in this case Ashe and Brittani). I'm sure we'll see all these characters cross paths eventually. It's just that except maybe Gabby and Brittani, they're all pretty much only connected together through Guy as a focal point. Nicki could probably also be an exception since she's his assistant and has already met a good deal of the other characters through her role. Unless they just run into each other by accident I can't imagine a scenario where they'd meet naturally this early on. Of course, I have a pretty bad imagination so there's that.:LOL:
 
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HWK1590

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Feb 9, 2022
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Any chance Neon is planning on selling this on Steam? Its a good VN and since Steam was how I initially discovered the genre, I like to see the good examples from this genre on the marketplace.
 

Ragnar

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Aug 5, 2016
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Thanks!

I'd like to find a way to compile all the shorts into the game, buuuuut not sure what form that'd really take yet. It wouldn't be too hard to make them into kind of a kinetic novel within the game, with the addition of some renders. Might be something to look into when I wrap up 'Season One' of the game.
Flashbacks, like Ashe telling Guy about that time she was tricked by a twink and how her dad beated him to a pulp.
It's not that much work I think. Just some background images and more text than usual.
Example bellow
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soldano

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Jan 29, 2018
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I don't know where this discussion about Steam comes from but I wonder: Is it really profitable to publish a porn game on Steam? And are there really people who prefer to play it on Steam? Why?
 

HWK1590

Newbie
Feb 9, 2022
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I don't know where this discussion about Steam comes from but I wonder: Is it really profitable to publish a porn game on Steam? And are there really people who prefer to play it on Steam? Why?
Cloud saves are nice if enabled. And I think it must be somewhat profitable. Multiple developers do it like DrPinkCake, Undergrad Steve, Inceton Games, Stone Fox (Chasing Sunsets), etc.
It can bring a new audience to your work. It’s how I first got into the genre because I saw a game on Steam during a sale and tried it. Then I became a Patron for that developer as a result.
 

TigerWolfe

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Oct 19, 2022
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I don't know where this discussion about Steam comes from but I wonder: Is it really profitable to publish a porn game on Steam? And are there really people who prefer to play it on Steam? Why?
Not this guy all my irl friends don't need to know my proclivities.
 

Ottoeight

Forum Fanatic
Mar 13, 2021
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I don't know where this discussion about Steam comes from but I wonder: Is it really profitable to publish a porn game on Steam? And are there really people who prefer to play it on Steam? Why?
Cloud saves are nice if enabled. And I think it must be somewhat profitable. Multiple developers do it like DrPinkCake, Undergrad Steve, Inceton Games, Stone Fox (Chasing Sunsets), etc.
It can bring a new audience to your work. It’s how I first got into the genre because I saw a game on Steam during a sale and tried it. Then I became a Patron for that developer as a result.
Not this guy all my irl friends don't need to know my proclivities.

I have no idea of how in the world all of this could be considered on topic.

Have you ever heard of the General Discussion subforum?
 

NeonGhosts

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Game Developer
Mar 20, 2019
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But he's removing it from the taboo patch is what I'm saying :( The option wasn't available to begin with unless you had the patch.

I mean, I'm pretty sure this would be an easy mod for anyone who wanted to take the time. But still.
What I'll prrrrrobably do is just leave the age as a variable, and if someone wants to they can just edit that variable to be what they want. This is one of those things where I've honestly had more people complain about it than tell me they like it.

Any chance Neon is planning on selling this on Steam? Its a good VN and since Steam was how I initially discovered the genre, I like to see the good examples from this genre on the marketplace.
Eventually. I don't want to put out an early access thing though, so I'll wait until I have a nice, solid little chunk of the game done, and then I can sell it as FiN: Part One. That won't be for a bit, though.

Flashbacks, like Ashe telling Guy about that time she was tricked by a twink and how her dad beated him to a pulp.
It's not that much work I think. Just some background images and more text than usual.
I just don't know if people would enjoy reading that much text, in that format. And I feel like I'd almost need a 'placeholder' image between the existing images.. Maybe I'm overthinking it, though?

I don't know where this discussion about Steam comes from but I wonder: Is it really profitable to publish a porn game on Steam? And are there really people who prefer to play it on Steam? Why?
I don't want to tell other devs' business, but -- yes. Games that have fewer subscribers/less reviews/less activity than FiN have hit six figures, pre-tax.
 

Uriel ☁

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Nov 28, 2017
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I don't know where this discussion about Steam comes from but I wonder: Is it really profitable to publish a porn game on Steam?
Oh, you would be surprised. Compared to Steam, Patreon pulls rookie numbers. And we're still at a weird moment when only a fraction of AVNs are on Steam while the demand is sky-high, so whoever releases is bound to do well.
And it's a vicious circle because a part of the Steam buyers also become patrons, further increasing the revenue.

And are there really people who prefer to play it on Steam? Why?
It's a one-time purchase, you get the latest release and all the new updates as soon as they're released (same as top level patrons). If the game is still in development (early access) and the developer suddenly disappears abandoning the game Steam reimburses you. All things considered it's more comfortable than piracy and the price are more or less aligned with what the users are willing to pay.
 

Ragnar

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Aug 5, 2016
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What I'll prrrrrobably do is just leave the age as a variable, and if someone wants to they can just edit that variable to be what they want. This is one of those things where I've honestly had more people complain about it than tell me they like it.



Eventually. I don't want to put out an early access thing though, so I'll wait until I have a nice, solid little chunk of the game done, and then I can sell it as FiN: Part One. That won't be for a bit, though.



I just don't know if people would enjoy reading that much text, in that format. And I feel like I'd almost need a 'placeholder' image between the existing images.. Maybe I'm overthinking it, though?



I don't want to tell other devs' business, but -- yes. Games that have fewer subscribers/less reviews/less activity than FiN have hit six figures, pre-tax.
As long as the flashbacks are small like Viola or Ashe stories I think it can work. Of course not everyone wants to read long tirades without porn. You can make it optional for those of us who like to learn more about one character or another. Like Do you want to see the flashback? Yes/No.
I'm trying to give you ideas to make it without investing too much work/time on it. If your idea is to make 100-200 renders with those stories that would be better of course.
 
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RC-1138 Boss

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Apr 26, 2017
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As long as the flashbacks are small like Viola or Ashe stories I think it can work. Of course not everyone wants to read long tirades without porn. You can make it optional for those of us who like to learn more about one character or another. Like Do you want to see the flashback? Yes/No.
I'm trying to give you ideas to make it without investing too much work/time on it. If your idea is to make 100-200 renders with those stories that would be better of course.
Or the short stories could be acessed from the main menu, like i saw other games doing it. That way the stories get very visible for the players and they can also choose to read them or not.
 
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Master of Puppets

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Oct 5, 2017
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I just don't know if people would enjoy reading that much text, in that format. And I feel like I'd almost need a 'placeholder' image between the existing images.. Maybe I'm overthinking it, though?
I think the way I would do it is to have a section in the main menu, like a gallery but for the stories that would be unlocked when the player gets far enough into the game. It's fun seeing that little popup in the top left telling you you've unlocked something.
 

Ragnar

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Aug 5, 2016
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Or the short stories could be acessed from the main menu, like i saw other games doing it. That way the stories get very visible for the players and they can also choose to read them or not.
Not a bad idea but I would prefer that content integrated into the main story for immersion.
 

TRKaiser

Active Member
Apr 11, 2023
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I think the way I would do it is to have a section in the main menu, like a gallery but for the stories that would be unlocked when the player gets far enough into the game. It's fun seeing that little popup in the top left telling you you've unlocked something.
+1 to having it as extra content available in the menu, or even unlocked in game at certain points or by clicking on things if you want to make it more interactive and have more people go and check it out to see what they've unlocked.

EDIT: I meant to reply to the post above yours MoP. RC Boss's...sorryboutit :HideThePain:
 
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