It's been a pretty productive day, while I'm away from my main PC. I finished all the text edits for the story, corrected a few errors I noticed in chapter two on a fresh playthrough (nothing major, just had two values reversed during one of Ashe's scenes, so her dialogue seemed a little too stand-offish on the love path), made a list of renders I need to complete the new scenes, wrote a nice chunk of Ashe's date for the next installment, and figured out how to add an outline to the dialogue and character name text.
Now I just want to experiment with the colors a bit more.. I may do a salmon/white combo like the title/menu text, and make the dialogue outline more of a dark grey. It feels a little too stark right now. But, this will let me get rid of the text box, which has been an oft-requested feature.
I'll try to drop the $2 update before noon on Friday, which should have all the relevant fixes and expansions in place.