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Unity FurryVNE [2024-06-19] [FurryVNE Team]

3.90 star(s) 9 Votes

Placebo00

Member
Jan 3, 2019
273
241
the important part is the reading :
View attachment 4351768

they are wanting to keep people money in their pocket so they locked behind the paywall because seem exporting character is expensive (i bet they do it locally but i dont have checked and if its the case as this is your computer that do the math it cost almost nothing) so you can replace the caracter in the interaction with some you exported yourself and i will work for free
Considering the kinds of checks they got running, i guess this is for the best. Not that i know any better about these things but the way things are now, they might just lock our computers out till we front some cash their way, should they trace our IDs.
What are the chances? :ROFLMAO:

Either way, cheers NP (y)
 

ssbbssc

Active Member
Dec 13, 2019
524
434
saving is BROKEN for the new build
every time i load interaction created with that build, or trying to do load and replace - the last added character replaces all the rest 1734654636832.png
 
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npomme

Member
Nov 20, 2020
370
570
saving is BROKEN for the new build
every time i load interaction created with that build, or trying to do load and replace - the last added character replaces all the rest View attachment 4353438
You need to be more clear

Hooooo nvm i understand that could be my fault i need more feedback on that just to be sure youre not the only one
 
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Placebo00

Member
Jan 3, 2019
273
241
You need to be more clear

Hooooo nvm i understand that could be my fault i need more feedback on that just to be sure youre not the only one
Nope, me 2. I didnt report in when i did cuz i thought it had something to do with me not using "shift" key while loading characters, somehow. Yknow, like it says it the snip.

A fella here from earlier said that this version's more broken than the older one somehow, and im inclined to believe him/her so it doesnt surprise me one bit that something funky happened...and cuz of that i didnt even think of reporting it sooner lmao

Sorry.
 

npomme

Member
Nov 20, 2020
370
570
Nope, me 2. I didnt report in when i did cuz i thought it had something to do with me not using "shift" key while loading characters, somehow. Yknow, like it says it the snip.

A fella here from earlier said that this version's more broken than the older one somehow, and im inclined to believe him/her so it doesnt surprise me one bit that something funky happened...and cuz of that i didnt even think of reporting it sooner lmao

Sorry.
Thats really weird if anyone that has the issue can give logs i think there is a buton in the game to get it

But i maybe already know tf is appening but i need to confirm thats not their shit
 

SugarDuckling

Newbie
Nov 9, 2020
85
141
I can confirm this issue does not exist in the regular build. Both Load* and Load & Replace works as expected, even when logged out.

* Load as in local load. Load & Replace works both locally and from cloud (holding shift).
 
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SGT_FISH

New Member
Oct 16, 2022
8
5
Anyone know if its possible to disable colliders on charachters? having invis charachters without colision like in YL1 would be nice.
Or if the devs would just add a blank orifice node that would solve alot of the invis jank we have

Edit- Closest i can get is this monstrosity using a custom offset to pull out part of the mesh so it is too small for the software to properly generate colliders. the small bits of collider are still an issue though:

1734726795001.png
 
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npomme

Member
Nov 20, 2020
370
570
Guy if you all have the save bug please let me know if its a 100% thing or it append sometimes and sometimes it work perfect
 

VT900000

Formerly 'Vitor900000'
Dec 7, 2017
14
16
Guy if you all have the save bug please let me know if its a 100% thing or it append sometimes and sometimes it work perfect
I think its is related to how the game is saving interaction since saves from older versions and cloud are loading correctly. It seems its saving all characters as one with causes problems when 2 females are in a coupling.
It gets stuck on "LoadingCharacterFast"

It seems its picking the first character you added as the name but replacing all characters with the last one added.

Basic interaction
Screenshot (631).png

How the game sees its save on the "load and replace":
Screenshot (632).png

What happens when loading and the coupling still valid:
Screenshot (634).png

What happens when loading and the coupling is invalid:
Screenshot (633).png
(game is stuck)
 
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3.90 star(s) 9 Votes