- Feb 26, 2022
- 76
- 36
True lmaoYou repeat yourself more than the faps you are going to do when you have the game
True lmaoYou repeat yourself more than the faps you are going to do when you have the game
same. kinda want to just get it lmaoI am seriously thinking of spending 12 dollars to help the cause....
i think sodoes this have oral penetration unlike the first game
Yeah, that's basicallly it. It works by setting different keyframe values in different times/timelinesi honestly have no clue how the animator works yet but i heard it uses points with a time marker or something
(Quote from the dev).FurryVNE stands for Furry Visual Noveling Editor.
you don't know that they change its name so they wont get banned from patreon, they change it when a lot of furry creators and h-game creators were getting banned, so they change the name to look more SFW.I'm pretty sure that people chatting in here are forgetting that (Quote from the dev).
As far as I can see, we just got an animation editor, not even animation sharing. We don't even have any "Visual Novel" elements yet, so sadly, this project is quite far from being "Done".
We might be close to "Yiffalicious 2" with characters and animations, but we still have a long way until devs will even consider making thisgametool free.
If someone did pay, why would they shit talk about their "purchase"? Especially now? I wouldnt. Not even gonna let my subconscious admit that to myself, if i happen to walk into one. Let alone anyone elseWaiting to see how no one is going to pay anything when they play the game because "it's buggy, worse than yiffalicius and something that's not worth the money" or "I would have paid if the developers weren't money-greedy vermin"
It has now steps and timelinesi honestly have no clue how the animator works yet but i heard it uses points with a time marker or something
Yeah, all you said is true, but to add a little bit, timelines aren't only for movement, they are basically for everything. Face/eye/brow expressions, sounds, intercourse speed, depth, distance etc. The way i use it, is i create like 20 timelines (for example, one timeline is for one characters facial expressions, the other one is for the other character.) Make it like 20 secs long, set the start values at the beggining of the timeline, and add different values somewhere further in the timeline (when you want the facial expression to change)It has now steps and timelines
Steps are the "snapshots" from yiffalicious, and inside of echar step can be one or more timelines.
Timelines allow, as far as I know, to create movements. For instance, if you set a timeline thats last 2 seconds and you want that a character clap, on the second 0 the hands are together and on the second 1 are separated, then to second 2 the hands starts to near again, and then it repeats again.
But I don´t konw if it has other funcionalities.
No, there is no real oral sex in the game yet. Not procedurally as with anal and vaginal at least. You can only do it trough crutches, with invisible character like in the first game, and since game now have a timeline editor and you can actually manually animate things, this should make it easier to do these "fake" oral scenes, and result would look better then YL1.does this have oral penetration unlike the first game
Mate if i buy a shitty game on steam, i will leave a negative review and if its THAT shitty i will haunt all possible sites to give them a negative review just so they can see the results of their "work" no matter what.If someone did pay, why would they shit talk about their "purchase"? Especially now? I wouldnt. Not even gonna let my subconscious admit that to myself, if i happen to walk into one. Let alone anyone else
Either take the L and make the most of it, or be knee deep in regret and hate everything. Buyer's remorse is a thing, you know
Been there, done that, live goes on. Anyone else fell for lootbox/gacha before? lmao
Does that mean that unless you do like someone who already has plenty of animation experience you need to do your best to not make the result look like some choppy lagfest between each timeline?Yeah, all you said is true, but to add a little bit, timelines aren't only for movement, they are basically for everything. Face/eye/brow expressions, sounds, intercourse speed, depth, distance etc. The way i use it, is i create like 20 timelines (for example, one timeline is for one characters facial expressions, the other one is for the other character.) Make it like 20 secs long, set the start values at the beggining of the timeline, and add different values somewhere further in the timeline (when you want the facial expression to change)
Well, it definitely helps if you've had previous experience with yiffalicious, but honestly, even then it's quite hard. I usually spend at least 20 hours on one animation, but then again, i'm kind of a perfectionist, so i really spend a lot of time fixing any jumps or lags between timelines. But basically, if you want the timelines to look smooth, you need to first of all, lock all the last keyframes on the previous step (rmb on keyframe -> hold), then duplicate the timeline and on the duplicated timeline, you need to copy the exact same values that you had locked in the previous timeline, to get a smooth transition. The way i do it is - i just fully complete one step, lock all the last keyframes, then duplicate it, and on the duplicated one i delete all the first keyframes and leave only the last ones in. It does take some time to fully master, but it's really worth it, if you have time to do it. You can check out my animations here, if you want -Does that mean that unless you do like someone who already has plenty of animation experience you need to do your best to not make the result look like some choppy lagfest between each timeline?
I didn't know that. Well, in that case, we might as well be 1–2 years away from this "tool" being actually complete.you don't know that they change its name so they wont get banned from patreon, they change it when a lot of furry creators and h-game creators were getting banned, so they change the name to look more SFW.
Well thats the exact opposite of what i hoped for in this game. I guess i really wont be spending any money on this project.Well, it definitely helps if you've had previous experience with yiffalicious, but honestly, even then it's quite hard. I usually spend at least 20 hours on one animation, but then again, i'm kind of a perfectionist, so i really spend a lot of time fixing any jumps or lags between timelines. But basically, if you want the timelines to look smooth, you need to first of all, lock all the last keyframes on the previous step (rmb on keyframe -> hold), then duplicate the timeline and on the duplicated timeline, you need to copy the exact same values that you had locked in the previous timeline, to get a smooth transition. The way i do it is - i just fully complete one step, lock all the last keyframes, then duplicate it, and on the duplicated one i delete all the first keyframes and leave only the last ones in. It does take some time to fully master, but it's really worth it, if you have time to do it. You can check out my animations here, if you want -You must be registered to see the links
Yeah i feel you... Well, it's definitely not done yet, they are planning to make some updates and changes that will make it easier for casual players to use the animation tool aswell, but yeah, as of now, you do need to have atleast some experience in yiffalicious, or just need to spend a few days just trying Fvne out, changing all the sliders and parameters, to at least understand what they do. But yeah, i'll agree on the fact that it is not easy to use as of now. When i first downloaded it, i almost gave up after a few hours of trying to create an animation. But im glad i didn't, sat down the next day, spent a few hours on it again, and finally had at least a little bit of a clue on what to do. As of now, i've gotten quite good at creating the animations, but as i said before, one animation takes me at least 20 hours to finish, so it's definitely not optimised for casual players yetWell thats the exact opposite of what i hoped for in this game. I guess i really wont be spending any money on this project.
I don't think it's any harder than trying to do anything in Virt a Mate, this is a truly hell XDYeah i feel you... Well, it's definitely not done yet, they are planning to make some updates and changes that will make it easier for casual players to use the animation tool aswell, but yeah, as of now, you do need to have atleast some experience in yiffalicious, or just need to spend a few days just trying Fvne out, changing all the sliders and parameters, to at least understand what they do. But yeah, i'll agree on the fact that it is not easy to use as of now. When i first downloaded it, i almost gave up after a few hours of trying to create an animation. But im glad i didn't, sat down the next day, spent a few hours on it again, and finally had at least a little bit of a clue on what to do. As of now, i've gotten quite good at creating the animations, but as i said before, one animation takes me at least 20 hours to finish, so it's definitely not optimised for casual players yet
Yea vam Is way harder as in that just to make good animations you need external plugins lol. I think I'd be fine here since I know how this animator works as iv used ones similarI don't think it's any harder than trying to do anything in Virt a Mate, this is a truly hell XD