Unity FurryVNE [2024-11-09] [FurryVNE Team]

3.90 star(s) 9 Votes
Jun 4, 2019
149
242
It looks like you can disable some of the jello-like behaviors by toggling SoftBodyEnabled under the Debug tab when you have a character selected, though "Jiggliness" is still a separate parameter...

Something I've been thinking about as I've been making interactions is that while we all had access to the character creator, we didn't really have a sense of what would end up working well once interactions were released. BBW-style characters are nice, but it seems like when their proportions get too fantastical the soft body physics turns it all to mush. Same with character scale; we were all making characters without a real conscious sense of how large/small they were relative to each other - there was no established average, basically - so there are some old characters that are hilariously tiny or massively oversized, and the system can't accommodate that size difference.

I think half of the problems with the interactions right now might come down to figuring out how to design characters that actually work well within the system. The devs should absolutely be responsible for bugfixes and improvements to accommodate what we want and just make these problems go away, but to be blunt (and not to kink-shame anyone) if you've got two characters shaped like a bunch of balloons tied together, there's very few physics engines around that could make them fucking look normal.
Fast movement and some other certain scenarios don't work well with highest jiggle settings. Lowering them down to around 0.5 (especially the butt) gives pretty good, and a bit more realistic results.
 

npomme

Member
Nov 20, 2020
431
665
Wow...here we are, savior of the thread. That didn't take long lol.
Grazie npomme. Much love (y)

I'll wait for a non-PC affecting crack first tho. The amount of shit i had to do in order to get my system to behave is already uncomfortable.



Guud physics, see? engine very much, is yes. segs :4Head:
really unlikely that the crack will affect your pc less than that i will make the computer name set to the value only when you play and restore it back after you close the program

but a crack that doesnt touch registry and create file is really unlikely tou happend as you will need to recreate the file generation of the .byte file from scratch and that will need a decrypted one wich is really unlikely to happend with the amout of free time i have
 

d183

Member
Oct 28, 2017
101
225
Hello guys, why whenever I try made any interaction no matter what character I use the vagina/anal are not "animated" when the dick enter? how do you toogle on It?
Same thing happen to me, is like there is no "adaptation" to the penetration, is all just a stiff movement :unsure:
 
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Placebo00

Member
Jan 3, 2019
283
250
really unlikely that the crack will affect your pc less than that i will make the computer name set to the value only when you play and restore it back after you close the program

but a crack that doesnt touch registry and create file is really unlikely tou happend as you will need to recreate the file generation of the .byte file from scratch and that will need a decrypted one wich is really unlikely to happend with the amout of free time i have
Nah ofc not, thats not how they work, yeah lol. Its only the name changing thing really. Other than that, looking foraward to how you progress from here on (y)

I wonder how the devs would react to this...
 

urmum123

Member
Feb 7, 2020
302
157
do a coupling with a dude and an invisible character to get the humping animation then use MouthPoint on another character for the suckin
mmh I think I understand what you are saying but not so well, my English is starting to go bad because of sleep maybe XD, is there any video about the process?
 

harshdark

Newbie
Sep 2, 2020
56
32
mmh I think I understand what you are saying but not so well, my English is starting to go bad because of sleep maybe XD, is there any video about the process?
i havnt seen one yet but the interaction by Craket in this zip has an oral scene
 

urmum123

Member
Feb 7, 2020
302
157
You can add MouthPoint for your characters and add influence of this point, this is how youre becoming able to move head. Also you can make a character to look at specifical target. I advice you to look at their video dev log ( ), some functions are different now, but most of things are the same, also some explanation you can find here:


For me it helped a lot, before reading and watching this, I had made kind of a horror scene :HideThePain: but then realized what have I done wrong.
Dude, I'm watching the video and all it's extremely more intuitive than VAM, I'm really thankful that this is finally out, going from VAM hell to this is like floating on clouds XD
 
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3.90 star(s) 9 Votes