Unity FurryVNE [2024-11-09] [FurryVNE Team]

3.90 star(s) 9 Votes

Placebo00

Member
Jan 3, 2019
283
250
You need to be more clear

Hooooo nvm i understand that could be my fault i need more feedback on that just to be sure youre not the only one
Nope, me 2. I didnt report in when i did cuz i thought it had something to do with me not using "shift" key while loading characters, somehow. Yknow, like it says it the snip.

A fella here from earlier said that this version's more broken than the older one somehow, and im inclined to believe him/her so it doesnt surprise me one bit that something funky happened...and cuz of that i didnt even think of reporting it sooner lmao

Sorry.
 

npomme

Member
Nov 20, 2020
431
665
Nope, me 2. I didnt report in when i did cuz i thought it had something to do with me not using "shift" key while loading characters, somehow. Yknow, like it says it the snip.

A fella here from earlier said that this version's more broken than the older one somehow, and im inclined to believe him/her so it doesnt surprise me one bit that something funky happened...and cuz of that i didnt even think of reporting it sooner lmao

Sorry.
Thats really weird if anyone that has the issue can give logs i think there is a buton in the game to get it

But i maybe already know tf is appening but i need to confirm thats not their shit
 

SugarDuckling

Newbie
Nov 9, 2020
91
144
I can confirm this issue does not exist in the regular build. Both Load* and Load & Replace works as expected, even when logged out.

* Load as in local load. Load & Replace works both locally and from cloud (holding shift).
 
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SGT_FISH

New Member
Oct 16, 2022
8
5
Anyone know if its possible to disable colliders on charachters? having invis charachters without colision like in YL1 would be nice.
Or if the devs would just add a blank orifice node that would solve alot of the invis jank we have

Edit- Closest i can get is this monstrosity using a custom offset to pull out part of the mesh so it is too small for the software to properly generate colliders. the small bits of collider are still an issue though:

1734726795001.png
 
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npomme

Member
Nov 20, 2020
431
665
Guy if you all have the save bug please let me know if its a 100% thing or it append sometimes and sometimes it work perfect
 

VT900000

Newbie
Dec 7, 2017
20
18
Guy if you all have the save bug please let me know if its a 100% thing or it append sometimes and sometimes it work perfect
I think its is related to how the game is saving interaction since saves from older versions and cloud are loading correctly. It seems its saving all characters as one with causes problems when 2 females are in a coupling.
It gets stuck on "LoadingCharacterFast"

It seems its picking the first character you added as the name but replacing all characters with the last one added.

Basic interaction
Screenshot (631).png

How the game sees its save on the "load and replace":
Screenshot (632).png

What happens when loading and the coupling still valid:
Screenshot (634).png

What happens when loading and the coupling is invalid:
Screenshot (633).png
(game is stuck)
 
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ariants

New Member
Dec 9, 2021
2
1
I found a temporary solution - save and load steps separately from characters. It is not convenient, but works without errors.
 

Yuliy Kafeev

New Member
Nov 13, 2022
1
0
Google Translate. Hello people. One question arose and I think only here they will help me find the answer. When you change the anus and genitals of the character, you are given a choice of basic options, I would like to find a folder where these basic options are in order to add a couple more downloaded options. If there is another way to do this, then please share the information with me, thank you.
 

Braves

Member
Dec 10, 2020
182
94
Google Translate. Hello people. One question arose and I think only here they will help me find the answer. When you change the anus and genitals of the character, you are given a choice of basic options, I would like to find a folder where these basic options are in order to add a couple more downloaded options. If there is another way to do this, then please share the information with me, thank you.
Please translate this. пожалуйста, переведите это. pozhaluysta, perevedite eto.
As far as the developers have commented directly on this topic, as I have asked them myself in the past, this is not something they put into an accessible file directory. The way the program works depends on having multiple meshes moving and changing, so with the female option changing the body itself, they have not permitted outside influence for additional gender options. It is not something with a planned date of development, but rather one of many things "they will get to eventually." Even when directly posed the question of "If you're not going to, anytime soon, why would you not allow the community to, or to take the tiny amount of time to make a third option partway between the two, including shaft imports" that I asked in stages, they still denied permission and access to doing this. Their reasons for prevention are unknown.
 
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Braves

Member
Dec 10, 2020
182
94
here is the permanent one : Pixeldrain
I'm not sure what happened, but partway through me running 11-09, I crashed out while cloud loading a character (compatible with the Nov build). Whenever I try to run VNE Launcher, the cmd looks good, but I immediately get a popup that looks like a unity error, so fast that I can't get a screenshot. Running the non-crack launcher works as normal, can anyone confirm if this has happened to them, or what might've caused it, if not the cloud character?

EDIT: Rebooting my machine fixed my issue, whilst NOT using the newest save glitch fix
 
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Braves

Member
Dec 10, 2020
182
94
For clarity, has anyone successfully loaded an interaction off the cloud? I've just gotten my 11-09 working to view the cloud, but even if I were to L&R, it doesn't seem like I can. Prior to 11-09, no, I know you couldn't. But these forum posts haven't been clear on this part since

Edit: Anyone who did encounter the save bug, how did you fix it? I seemed to have just overwritten an old interaction I'd rather not redo, and while using the fix, encountered the save bug and don't know how to tell FVNE "no, you stupid thing, that's two characters, not one character"
 
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npomme

Member
Nov 20, 2020
431
665
I'm not sure what happened, but partway through me running 11-09, I crashed out while cloud loading a character (compatible with the Nov build). Whenever I try to run VNE Launcher, the cmd looks good, but I immediately get a popup that looks like a unity error, so fast that I can't get a screenshot. Running the non-crack launcher works as normal, can anyone confirm if this has happened to them, or what might've caused it, if not the cloud character?

EDIT: Rebooting my machine fixed my issue, whilst NOT using the newest save glitch fix
thats a new bug :unsure: i will check on it the new crack is a bit more complex and can lead to strange bugs i will check this soon if you can list the action that lead to the problem precisely it will help a lot
 

npomme

Member
Nov 20, 2020
431
665
For clarity, has anyone successfully loaded an interaction off the cloud? I've just gotten my 11-09 working to view the cloud, but even if I were to L&R, it doesn't seem like I can. Prior to 11-09, no, I know you couldn't. But these forum posts haven't been clear on this part since

Edit: Anyone who did encounter the save bug, how did you fix it? I seemed to have just overwritten an old interaction I'd rather not redo, and while using the fix, encountered the save bug and don't know how to tell FVNE "no, you stupid thing, that's two characters, not one character"
Try this one i made some modification it will maybe be better also for the cloud interaction FurryVNE_2024-11-09-fixed-save-2.1.zip

go to the cloud in the game the interaction then log to any account on patreon then click on "Compatible Version" on the right then click filter now choose any interaction in the list look right again for the character they used on the righ bottom of the interaction page

then load them export them for interaction when done go back in the cloud and the interaction you want to load Shift + click on the load button when the game ask you to replace click choose source > file then add the character you exported manually a the previous step and click LOAD if your computer doesnt die in the process (it use lots of CPU and RAM) you can enjoy the interaction you loaded
 
3.90 star(s) 9 Votes