Unity FurryVNE [2024-11-09] [FurryVNE Team]

3.90 star(s) 9 Votes
Jul 16, 2018
45
14
is there a way to preserve control nodes when exporting in interaction format? if head/spine/shoulders can still be manipulated to some very limited extent, the fingers on talons for example are stuck in default position.
 

Nightingale-r

Member
Feb 6, 2019
137
263
Eh. Do I understand correctly that even with the launch of the game, I cannot access the created characters?

I'm sorry if the question has already sounded, I honestly tried to find a mention in the topic before asking.
 

BolverkSpark1

Newbie
Jan 31, 2020
27
39
You will need a Patreon account and to use the crack in order to access the cloud, if that's what you're referring to. Beyond that, you can access the created characters for previous update of the game. The latter versions of characters and interactions are greyed out since the crack is not compatible yet.
 

npomme

Member
Nov 20, 2020
431
665
Eh. Do I understand correctly that even with the launch of the game, I cannot access the created characters?

I'm sorry if the question has already sounded, I honestly tried to find a mention in the topic before asking.
You have access to all functionnality as long as you manually export character use Shift+Click to load the character into the interation and you dont forget to filter " Compatible version" they not allow unpaid member to load interaction directly and i dont know why as they really can offload all the needed step locally and just load a file that contain instruction to do it but they dont probably to get more money and keep patreon pledging for the ease of use

and AGAIN saving character isnt EXPORTING
you need to do that : 1736528292529.png

and then add it il the interaction box exporting take a while but you can reuse exported character in any interaction as the Shift + Click call the same shit as load and replace
 
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mandible039

New Member
Jun 19, 2017
8
2
So is there any playable content in this yet without a patreon or knowing how to make your own scenes? I tried scrolling up to read but the forum was mostly littered with some fools arguing over money and flexes :/
 

SugarDuckling

Newbie
Nov 9, 2020
91
144
So is there any playable content in this yet without a patreon or knowing how to make your own scenes? I tried scrolling up to read but the forum was mostly littered with some fools arguing over money and flexes :/
Character loading works just fine, you can load them from cloud directly. However, if you want to load interactions while not having paid for using the app, you have to follow these steps:

1. Note what characters the interaction is using ("Characters" section on the right side on an interaction page).
2. Load each one of those characters and do: File > Export > For interactions.
3. When loading interaction from cloud, press and hold left shift.
4. Select the corresponding characters you exported on the load screen that pops up.
 

Placebo00

Member
Jan 3, 2019
283
250
Probably not as you can save them locally amd use the file > load and replace just need a way to share the files
I forgot about that. lol

So is there any playable content in this yet without a patreon or knowing how to make your own scenes? I tried scrolling up to read but the forum was mostly littered with some fools arguing over money and flexes :/
This is F95, after all. Where else do we vent about these things, their patreon? Without paying? Man, we gotta make a pledge just to have the chance to voice these things lmao, be it for legit concerns or just plain venting. So here we are instead :ROFLMAO:

Anyway, im pretty positive there are links on this very thread that touches on tutorials, yknow for making interactions and that. Pretty sure SugarFuck over here on top of me had also linked me some tutorials in the past, and theres this one other guy too, im damn certain. I just cant remember tho. Just look up their names on this thread, you'll find one at least.
The animtools being quite simple also helps, too. Just go fuck about at your own leisure, you'll get the hang of it in a jiffy. This aint koikatsu/VAM

But yeah TL;DR,...Returning back to your point; either we make our own, or somehow get them off of someone/VNE's very own interaction browser. As it stands, no. There are no 'playable' content here.
 

egroj992

New Member
May 22, 2023
9
5
Do someone happens to know how to make a character transparent in interactions ? big thanks in advance
first, you need to create a new character (Blank).
then go to Coloration > Layers and create a new layer called Alpha and give it the value of 0.0 (alpha is transparent)
after that, save and go to File > Export > For interactions.
(I think that's the way)
 
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tester72

Member
Nov 8, 2019
305
327
Damn! Seems like they upped the version...again. Which prolly means new obfuscation/whatever else have we in terms of paranoia-induced-bullshit more than anything else, let alone something meaningful. Shame tho, some of the newer characters on the cloud seemed pretty sweet. (i saw some YL1 re-creations done on the cloud. They looked quite promising.)

Ah, first world problems, eh? :ROFLMAO:
I remember how much time i spent on this spot arguing how scammy the whole project looks and as soon as "interactions" happened what do the devs do?

Put the majority of their focus on employing anti-piracy instead of developing this program (because its not a game like many were lured to believe) which in my opinion is still in the complexity stage where you might aswell just learn any other 3d app and get yourself any character you want.
 
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catsdino

Active Member
Aug 6, 2019
987
517
What happened to this game?
The first one looks superior. This looks like a character creator that has nothing else other than also posing. I am clearly missing something big. The screenshots must not be updated
 

Placebo00

Member
Jan 3, 2019
283
250
I remember how much time i spent on this spot arguing how scammy the whole project looks and as soon as "interactions" happened what do the devs do?

Put the majority of their focus on employing anti-piracy instead of developing this program (because its not a game like many were lured to believe) which in my opinion is still in the complexity stage where you might aswell just learn any other 3d app and get yourself any character you want.
Makes two of us, yeah lol. I think a lot of people already saw it coming (theyre just not as vocal as we are lol), even in places as sugary as that of e6; the dev/s stall their shit too much for it not to end up the way it is now. Smelled that bullshit from all the way back to 2019 back in YL1 forums, i did LOL. Only thing we're having is getting shat on by the pledgers for not throwing the cash, or having the faith that they did.

Well, i guess "supporter mentality" works a lot different than that of bystanders, like us. Was it worth all the wait? fuck knows, we basically got the same package for free, thanks to NP's blood sweat and tears. Imagine leeching one's income for as long as it'd took, heh. This is just bad investment, even in business standards.

Oh, well. Here we are. At least its out now, even if we've grown old by this point. Cheers, NP!

What happened to this game?
The first one looks superior. This looks like a character creator that has nothing else other than also posing. I am clearly missing something big. The screenshots must not be updated
You might indeed be missing a thing or two, friend. YL1 aint a game either, and what this one has over the other is CCtools. Check the comments above, maybe a couple pages back. You'll see
 
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Oct 10, 2018
124
173
which in my opinion is still in the complexity stage where you might aswell just learn any other 3d app and get yourself any character you want.
That's actually not terrible advice.:unsure: The one thing that this brings to the table is moreso the ability to (more easily) share and edit scenes and models now that you got me thinking about it. Maybe the lower hardware needed threshold too to run the scenes. Can't think about what else this does differently than a 3d program like Blender outside of "you can screw around with stuff without totally breaking it" type of sandbox. Once the program's finalized though, I definitely see more furries getting far more use out of this vs Blender due to the comparative simplicity and the gallery-like feature.
 

catsdino

Active Member
Aug 6, 2019
987
517
Makes two of us, yeah lol. I think a lot of people already saw it coming (theyre just not as vocal as we are lol), even in places as sugary as that of e6; the dev/s stall their shit too much for it not to end up the way it is now. Smelled that bullshit from all the way back to 2019 back in YL1 forums, i did LOL. Only thing we're having is getting shat on by the pledgers for not throwing the cash, or having the faith that they did.

Well, i guess "supporter mentality" works a lot different than that of bystanders, like us. Was it worth all the wait? fuck knows, we basically got the same package for free, thanks to NP's blood sweat and tears. Imagine leeching one's income for as long as it'd took, heh. This is just bad investment, even in business standards.

Oh, well. Here we are. At least its out now, even if we've grown old by this point. Cheers, NP!


You might indeed be missing a thing or two, friend. YL1 aint a game either, and what this one has over the other is CCtools. Check the comments above, maybe a couple pages back. You'll see
YL1 seems more straightforward than this though. I feel like from what I've seen you are better off buying a few basemeshes and just animating things in blender at this point if you actually are the type who could make use of it's tools. You'd almost always get a better result and it feels like with all the extra steps they took into implementing drm solutions it may as well just be a worse virt a mate situation at this point.

Maybe I'm wrong and it'll get better but I just don't see the point in subscribing at this stage if it's still in this state right now.
 
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Braves

Member
Dec 10, 2020
182
94
*peeking in*
Anyone got eyes or paws on December's build, or will/might have January's when it drops? (confirmed to drop)
 

mandible039

New Member
Jun 19, 2017
8
2
I forgot about that. lol


This is F95, after all. Where else do we vent about these things, their patreon? Without paying? Man, we gotta make a pledge just to have the chance to voice these things lmao, be it for legit concerns or just plain venting. So here we are instead :ROFLMAO:

Anyway, im pretty positive there are links on this very thread that touches on tutorials, yknow for making interactions and that. Pretty sure SugarFuck over here on top of me had also linked me some tutorials in the past, and theres this one other guy too, im damn certain. I just cant remember tho. Just look up their names on this thread, you'll find one at least.
The animtools being quite simple also helps, too. Just go fuck about at your own leisure, you'll get the hang of it in a jiffy. This aint koikatsu/VAM

But yeah TL;DR,...Returning back to your point; either we make our own, or somehow get them off of someone/VNE's very own interaction browser. As it stands, no. There are no 'playable' content here.
Lol thanks. I was planning on searching the thread (as i usually do since i hate asking questions) But i got overwhelmed by the last 3 pages of bickering. I might try my hand at making some given my free time.
 

rowrow1234

New Member
Apr 25, 2018
4
9
hey is the crack still functional? i followed the guide on the first page, whitelisted the folder in my antivirus, ran the .exe as admin and also not, completely tuned off my antivirus and firewall, and i still cant access the patreon stuff. No errors show up in the cmd or in game, the only thing that happens that may be strange is the crack loads instantly, i dont need to wait for it to say "now you can play"
 

VT900000

Newbie
Dec 7, 2017
20
18
Do someone happens to know how to make a character transparent in interactions ? big thanks in advance
To make something transparent you just have to add a alpha layer to its coloration. This can only be done in the character creation mode.
So to have a transparent character in the interaction mode it has to always be transparent. A junky work around it is to export the same character twice. One transparent and one not, and use the load and replace whenever you want to switch its transparency on / off.
 
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VT900000

Newbie
Dec 7, 2017
20
18
I forgot about that. lol


This is F95, after all. Where else do we vent about these things, their patreon? Without paying? Man, we gotta make a pledge just to have the chance to voice these things lmao, be it for legit concerns or just plain venting. So here we are instead :ROFLMAO:

Anyway, im pretty positive there are links on this very thread that touches on tutorials, yknow for making interactions and that. Pretty sure SugarFuck over here on top of me had also linked me some tutorials in the past, and theres this one other guy too, im damn certain. I just cant remember tho. Just look up their names on this thread, you'll find one at least.
The animtools being quite simple also helps, too. Just go fuck about at your own leisure, you'll get the hang of it in a jiffy. This aint koikatsu/VAM

But yeah TL;DR,...Returning back to your point; either we make our own, or somehow get them off of someone/VNE's very own interaction browser. As it stands, no. There are no 'playable' content here.
I managed to unlock the load button for content from future versions in the cloud. It works fine for characters in the character creation mode but the same can not be said for interactions. The game tries to load it and spit a incompatible version error even if you do the shift click and use compatible characters.
So getting interaction files from future versions to work will take more than just sharing it.

And before anyone ask how I did it, Cheat Engine. That is all I will be revealing.
 
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3.90 star(s) 9 Votes