- Dec 2, 2017
- 16
- 4
Well, IntiMate had Il2cpp, and it eventually got cracked..... And then simply removed in the following versions. So, i suppose it's not impossibleFrom what I understand by looking through files, the code is obfuscated and encrypted as fuck. The other ways are to emulate server and fake its respond (doubtfully possible without decryping that mess) or generate a "password" and add it to registry (can only be done by supporting and finding password generation algorythm).
As I said, Tha page does´s not allow me, the other which was 50 seconds long was too big too load, but it shows how the penetration was madeGuys, can you at least upload some longer videos? The one you can find on the twitter looking terrible.
IL2CPP is the least issue, it only makes working with files a bit harder. But there is an encryptions that turns function names into some mess like "LGMKIVS$$BYOGHD".Well, IntiMate had Il2cpp, and it eventually got cracked..... And then simply removed in the following versions. So, i suppose it's not impossible
reminds me of beebyteIL2CPP is the least issue, it only makes working with files a bit harder. But there is an encryptions that turns function names into some mess like "LGMKIVS$$BYOGHD".
You know, makes me believe that they spent more time working on the protection for the game, more than on the gameIL2CPP is the least issue, it only makes working with files a bit harder. But there is an encryptions that turns function names into some mess like "LGMKIVS$$BYOGHD".
mscorlib is a Windows file, that is other verification. You need Assembly-CSharp.View attachment 3330816 View attachment 3330821
I spend like a minute to decompile, but I don't know what to do next![]()
The thirst is forcing people into learning how to hack gamesView attachment 3330816 View attachment 3330821
I spend like a minute to decompile, but I don't know what to do next![]()
You can install bepinex il2cpp nightly builds frommscorlib is a Windows file, that is other verification. You need Assembly-CSharp.You must be registered to see the linksseems to be the only one that works and is neither outdated nor requires to be compilated. But it won't remove any junk code.
Ghidra with il2cppdumper seems to be more useful and it gives more readable result.
Didn't notice bepinex generating files, because I tried to make UnityExplorer work ingame (original is a bit outdated, newer version are for melonloader only)You can install bepinex il2cpp nightly builds fromYou must be registered to see the links, it will generate all the dummy dlls automatically in the interop folder.
I can already see the YL2.Verification -> Login -> ENGOLOHNMHMJ -> success -> set_success. I think thats what youre looking for. Just wait for someone to write a plugin for bepinex which will mess with this variable. Writing plugins for il2cpp is pain in the ass
I tried it too, i feel like the browser thing might be blocking it to a degree (I might just be stupid and bad at coding)Didn't notice bepinex generating files, because I tried to make UnityExplorer work ingame (original is a bit outdated, newer version are for melonloader only)
Original UnityExplorer cannot work with latest versions of .Net or kind of.I tried it too, i feel like the browser thing might be blocking it to a degree (I might just be stupid and bad at coding)
Oh man the last betting had no winners. What would we even bet on? When it gets cracked or when it becomes avaible to play?Want to start making bets on when it's actually going to "come out"?
Honestly it wouldnt even suprise me, i for a long time have been calling this project a scam because theres barely anything going forward toward actual completion as a game and now we have an anti-piracy added to try to gather more subscribers to the dev page.You know, makes me believe that they spent more time working on the protection for the game, more than on the game![]()
Tomorrowhas no one managed to crack it yet?