I got inspired by Futanari Quest. What did you like best about this game?
Unfortunately, I'm the worst when it comes to review something because I honestly don't know what words use or something like that.
However, for now the first thing that comes to mind is the art: I've really enjoyed seeing those models but this was something that I already knew and liked since I started to watch your thread in another section, before you could start this whole project. The gameplay for now it's generic, it's nothing special so... I don't know if you have something specific in mind. For example, like Tower of Trample..? Where there are the animation in "real time" when the MC gets captured in a determinated moves by the enemy? Or like Paiotsu Break of Megrim? That would be probably good. And last thing, the sprites of the char are really good.
Just some "technical" advices: firstly, the fact that the game upon clicking on the .exe, start running in full screen. I know that there are programs out there that modify the size and probably you can do even with some files within the archive of the games, but maybe it would be better if this was an option from the start. I mean... not everyone has a brief moment of peace, if you know what I mean - and playing with a small window on the left/right it's the best XD
The second thing, are some little mistakes in the dialogue between Victoria and the cadets/Sasha. Just some words that are or incomplete or are mixed together. Third, and I think that it's the last one for now.. after completing the training/scene with Victoria the screen goes terribly red. Initially I thought because my health probably was low.. or the clothes were destroyed but since Sasha repaired herself afterwards and the health was full, I started to think that maybe was some error or something. Fortunately this last just a few seconds so nothing unbearable, but let me know if I guessed it or was an error XD