Well it works like this: The .rpa files contain all the files the game needs. When you extract the .rpa file you get the directory structure that is contained inside and the files.
When you start the game, then the game loads the .rpa files and checks their contents. afterwards it checks if a file is in the same location on the local disk outside the .rpa file. If that's the case then the file on the disk is loaded instead of the one inside the .rpa file.
That's why you cannot find any files.
When I list the contents of v095.rpa then I get something like this:
Code:
...
v095/New UI/SlotScreens/SlotScreens.rpy
v095/New UI/SlotScreens/SlotScreens.rpyc
...
As the file resides in the "game" subdirectory, the paths inside will become game/v095/...
So what you have to do is to go to the "game" subdirectory and create the folder "v095".
Then change into "v095" and create "New UI", change into "New UI" and create "SlotScreens", change into "SlotScreens" and copy the "SlotScreens.rpy" I uploaded there.
Then start the game.