A game that was recently finished
Rising Bliss from
Studio Mystic
brought me on an idea for something, that I would actually like to see in a VN.
Basically the same story that is told there, but from the perspective of a lesbian girl like Stella or Mei:
For short: "Rising Bliss" plays in a world, where birthrates are declining. To get a rise, the government puts some aphrodisiac in the water, that slowly makes anybody horny. An overdose of that aphrodisiac has kind of a bimbofication effect, the person gets horny and brainless. In the school, where the game plays, there are new strong rules in this school year and anybody who doesn't follow this rules will get an overdose of the aphrodisiac and be bound to a toilet for freeuse by a disciplinary commitee. In the course of the game, the effect of the aphrodisiac increases, and especially the girls get more depraved and horny. Finally the government puts a law in place, that forbids the female population any clothes. As the water is contained the aphrodisiac lets an harmless virus mutate and creates zombie like figures, who infect other people and make everybody braindead.
What I would like to see could be like the following:
Act 1: Introduction of the lesbian character, show her character, show her interacting with her girlfriend and show how the relationship breaks up and introduce other main characters.
Act 2: Would show that the lesbian character in her frustration actually joins the disciplinary comitee and starts herself forcing people to get "flesh toilets", maybe on some point even her own ex-girlfriend. She constantly questions, what she does, but finds always some explanations to do it. During that, the changes through the water contamination get more and more visible. Mostly as it is shown in the game, but also in the thoughts of the MC, who gets hornier and hornier and also starts to get interested in men, what she initially wonders about and reflects about in her thoughts. She only comes to senses about the madness of the system, when clothes for women are abolished. (end of act 2).
Act 3: She may comply to the rule, but publicly opposes it and starts to speak out against it and distribute leaflets, what makes her finally an enemy of the system and of the disciplinary comitee, who finally make herself a "flesh toilet". This process might also be reflected in her thoughts.
Act 4: It starts, when the MC unexpectedly comes to senses again. As the participants of the system see the impact of the virus, they try to create an antivirus against it. A doctor tests it on the MC (who is rightless as a flesh toilet). He wants to check, if she shows typical zombie virus effects (e.g. bite reflex), when he infects her with the virus afterwards or not. The antivirus unexpectedly restores her brain functions as a side effect (the hornyness still stays). A zombie storms in this moment into the room. The doctor injects herself the antivirus, and gets shortly after this bitten, but the antivirus fails. The doctors have only developed a antidot against an overdosis of the aphrodisiac, but not an actual antivirus. The rest of the game is the MC trying to rescue the other people from the flesh toilets (especially her ex-girlfriend) and find people (especially people she knew) who survived and to flee from the zombies into the woods, where they found a quite wild and horny commune and start to rebuild society.