Create and Fuck your AI Slut -70% OFF
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Tool GAME RIPPER (decrypt and extract Ren'Py, Godot, Unity, Unreal, WolfRPG, RPGM XP/VX/Ace/MZ/MV, SRPGStudio, Bakin, PGMMV, GMS, APK, JAR, WASM, EXE etc.)

5.00 star(s) 1 Vote

Fulture

Member
Jun 16, 2017
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My computer has 24GB of memory, but this tool requires 20GB or more of my memory, causing my computer to freeze. I can only force it to shut down to solve all this. It's hard for me to imagine whether your computer would use 30GB or more if it had 32GB of memory. I don't know how it works, but it's really bad. It's even worse than any AI tool I've used! At least they will tell me how much memory is needed, but this tool won't tell you everything. I even suspect it's a mining tool, so use it with caution.
 
Apr 29, 2022
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I even suspect it's a mining tool, so use it with caution.
Nah. It just stores all the unpacked data in memory or something, not on the disc.

As of now, you can try 'unpack and exit' or try running it with a memory flag.
Without those, trying to preview sprites/animations of some large or badly optimized games can be a grave mistake and it might hang your system. Had it happen with a few, like some rpgm with thousands of almost identical pngs or some other bs.

- Windows: https://attachments.f95zone.to/2025/10/5363630_gameripper-windows.zip
- Linux: https://attachments.f95zone.to/2025/10/5363631_gameripper-linux.zip
- Source: https://attachments.f95zone.to/2025/10/5363632_gameripper-src.zip
- Repo: codeberg.org/gameripper/gameripper

To mitigate the memory issues, I've added a new command line switch, "-m (gib)" which has one parameter, memory limit in gigabytes. If allocation exceeds this, loading will stop and GR will show what's been loaded so far. Likewise now you can press the Backspace key any time during loading, and it will stop loading right away, showing what's been loaded up until that point (Escape similarly stops loading, but it quits the app).
As a workaround, I suggest to try to run with "gameripper.exe -d" (or check the "Unpack and exit" before you drag'n'drop). This mode requires much much less memory, so if your problem is memory shortage related by any chance, this should solve it for sure. In this mode GR will quit when finished and you'll then find all the unpacked and decrypted assets in the "unpacked" directory. That's the best advice I can give since I have no clue what might cause your problem.
 

justaplayer69

Member
Nov 29, 2023
383
439
131
but this tool requires 20GB or more of my memory
The actual memory requirement depends solely on the game you're ripping. Like thewhitespirit said and quoted, you can use the "unpack and exit" checkbox or the equivalent "-d" cli flag. This mode processes one file at a time and saves it to disk (in the "unpacked" folder), so it does not need lots of memory like the gallery viewer mode (which - obviously - needs to keep all the images decoded and uncompressed in memory).
I even suspect it's a mining tool, so use it with caution.
Lol, what a shitty mining tool it could be when it does not have any networking code and uses almost zero CPU and GPU computation power...? You see, what a real mining tool needs most of all is lots of computational power, and not memory.

Finally, the source of GAME RIPPER is available, so you can see that there's no mining code whatsoever. You can even compile it yourself if you don't trust my pre-compiled binaries (which is good, you should never trust some random guy on the net).

That's the real power of Open Source: you don't have to believe me, you can check it yourself.

ps: I see nobody got my little joke about NCIS, that's a pity (that aside, AES is a military grade encryption for real, this part isn't a joke). Depending on the cipher, finding the encryption key and decrypting data might temporarily compute a lot (only when the "Decrypting" progress bar is shown, but not after).
 
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5.00 star(s) 1 Vote