New update (1 March 2018):
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Production issues… DON’T FREAK OUT! ^^
Mar 1 at 7:14pm
I could keep it hushed, but you know me, I prefer to keep you guys in the loop. We are having some production issues.
On the first game, thing were quite organic: I gave Khronos a branching and started to draw, he’d give me his idea, I made changes, we’d discuss it, he or I would update the branching and we’d keep it up. Regularly getting back to previous section and make new changes or add new stuff.
We started out the same way on BvB2. But Khronoss has a little bit less free time this time around, and while the branching of the first game took 2 pages to print, this one take 10 pages. And so, the organic way, isn’t working as well.
Just last Tuesday, while working on the text, I realized that a situation that brought an automatic Game Over was actually needed later for the game to move forward. So I’m changing the plans tonight and I’ll redo the whole branching. Don’t worry, this won’t add any art. It’s only to clarify things between me and Khronoss.
He, on the other end, announced to me yesterday morning that he was thinking about starting from scratch, saying that his code is a sloppy mess. Now, I won’t lie, I don’t really care about the code as long as the game work right, but being an artist, I also know that most clients don’t see the difference between a good piece of erotic art and a piece of shit drawing as long as they see the naughty bits
So I won’t begrudge him that. On the contrary I trust his judgment entirely.
But yeah, this is a little set back. And I won’t lie; I was PUMPED to release this thing as soon as possible. But I also know how important fine tuning can be for a game to be enjoyable. And between my new branching and his new code we’ll only have a better game in the end.
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I'm afraid it's another delay.. however, I've been waiting for 1,5 years, what's a few more weeks