Not bad, not bad at all
I am an absolute sucker for pixel art, so I very much like the artwork. Animations are quite smooth too
Gameplay wise, I understand that this is a tech demo of sorts, but there are some thing that I think I should mention
Collecting genetic material at the moment is rather slow. Even after unlocking the bakery during Day 5 and starting to grind to increase your stats, more often than not, you won't be able to meet your quota by the time Tracey comes to collect. The patient's endurance is too high, the patients will rarely ejaculate with the exception of a few rare ones who sometimes do
Another issue with this is the fact that, there will be certain patients who either have really low hygiene values or have mutations which you would rather not have on your character, thus making you skip those and losing a point in AP. Perhaps a solution to this would be having five AP points, instead of the current three. This would make it so that inspecting takes one action and then you have four more actions that you can perform, which would get you closer to collecting that genetic material. Initially, to make this more balanced, the genetic material that you gain could be minimal and the more you increase your technique.. the greater the rewards
Also, you should gain a small amount of perception points if you take actions such as wetting to get a patient in the mood.
I think these could help smooth gameplay out a little bit and not make it rely solely on grinding stat points at the bakery.
In regards to the mutations, a small QOL addition I would suggest adding during the collection mini-game is a small description when you hover over the patient's mutation to know what each of them do. I know we have a mutation's tab specifically made in the menu with every single one of them, but it would greatly help us during the minigames to decide whether we skip that patient or not
A bug I would like to report, or at least I assume it is anyways, is the fact that during my first playthrough on the browser version everything worked fine.. but after closing my browser and re-opening it again to try and play the game again, the mutations always appear as a questionmark, no matter what you do
I tried playing the .exe version from Linux using Heroics Game Launcher but it didn't want to work, I would always get the following error
View attachment 5451827
I would also suggest adding sliders for the audio, as the game is a bit too loud and the option to mute the background music is also bugged at the moment. Despite the fact that I have checked the box to mute, the game would always undo that after closing the menu
Writing so far is good, it didn't try too hard to be erotic, which is usually a turn off for me.. so I really appreciate that. There were some typos that people already mentioned, so I won't go over that.
All in all though, a really promising start, I very much look forward to seeing how this game will evolve in the future. Thank you for your hard work!
Ah, I almost forgot. Does tolerance have anything to do with the fact that our character will lose mood if the patient cums? Because I noticed that everytime a patient ejaculates, whether it is too suddenly (I can't tell if the exclamation mark means that the patient came too suddenly or if the volume was too much for the character to handle), our character will lose mood.