RPGM Gerade Test [demo] [midiRAVEFACTORY]

number482

Newbie
Oct 16, 2018
44
26
How TF am I supposed to bloody win in combat?! It's RNG all the way! An attack of 90% ACC missing more often than one of 60%? What is this, Pokémon or something?
I found the most success just moving past the enemies. Looks like everything is avoidable, though I should say some of the later sections demand incredibly narrow input timing with a harsh punish (that blasted error room) for even the slightest failure. I got as far as the transition to the second area of what appears to be the last implemented floor before giving up.

Taking only 2 hp damage for a fireball is somehow even more frustrating when it still sends you into the error room anyways.

cute artstyle, unplayable difficulty in some floors. everything is designed to one-hit kill you to the point where if your hp doesnt go down to 0 the game sends you to the error room. Only recommending this if someone uploads a gllery or something, or a walk through walls hack
It's unfortunate but I am not sure there is a gallery as of current implementation. In terms of scenes, the easiest to access is to deliberately lose to the first purple enemy you see with the sword equipped. In a baffling choice, the "easiest" path to progress is nonviolence but this removes all "weapons" you have which locks you out of the H scene entirely as combat is disabled and transitions immediately into a generic loss dialogue depending on whether you lost to a violent or lewd enemy.

There's presumably one more scene at the very end, but the path to get there is incredibly painful.
 

Squark ⚧❤️

Conversation Conqueror
Jun 16, 2017
7,298
8,069
I found the most success just moving past the enemies. Looks like everything is avoidable, though I should say some of the later sections demand incredibly narrow input timing with a harsh punish (that blasted error room) for even the slightest failure. I got as far as the transition to the second area of what appears to be the last implemented floor before giving up.

Taking only 2 hp damage for a fireball is somehow even more frustrating when it still sends you into the error room anyways.
Sounds like the combat is a Red Herring then. "Run or lose" doesn't exactly enthrall me for long.
The first enemy you can fight is a Skeleton and even with the best luck possible (2 Doublestrike hits, two dodges), he goes into full on Super Saiyan Cheat Mode (aka Pumped) meaning I cannot dodge and do not have enough "Groove" to block or counter.
These enemies could probably tank an Omnislash Version 5 with the Perfectly Ultimate Holy Ultragreatsword +77 and still slap you to death.
Forced losing of this kind is NOT fun.
We get a sword and can find gear as we climb. It's all garbage as it doesn't help in the slightest.
 
Jul 12, 2022
78
188
I legit cheated by adding infinite stats to myself at the start of the game and it's still unplayable lmaoooo

Like i can beat the unfair combats 99% of the time, but a fireball still sends you to the Error room resetting your progress by like 5-10 minutes each room.

Honestly games like this are inspiring me to become a game dev bc how could i possibly make anything worse than this?
 
Dec 24, 2024
4
3
Its very very very very very difficult. But I like challenges and have time to spare. Quick question for everyone here why can't I save my progress. I can save in the game. I can load the save file in the game. But if I close the game it doesn't save it. Is it something to do with rpgm or something else?
 

malaac2025

Well-Known Member
Mar 17, 2024
1,018
816
Game is a fucking zero! Fucking 2 damn screens and no fucking where to save.. so one mess up trying to get in the hole.. game fucking over because it's impossible to fucking kill the skeleton as you have 3 fucking health! This game is shit and deleted at first death.. what an awful game.