- Jan 27, 2019
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Can confirm! Although BE WARNED. Right now it really is a test build - there's a number of issues and glitches which I'm currently working to fix and which right now make the game almost unplayable ... That said, I should have an updated version of that out in a couple days time!test build dropped on patron
Afraid not - this is a whole new version from the ground up, made with a completely different game engine (Godot) . Working in Godot, I've actually had to write a save system myself! So yeah ... there's no way of importing old saves I'm afraid. BUT, I'm trying my hardest to make sure that once this new version is actually up and running then it will be robust and future-proof enough that players will be able to keep their saves between updates. It's one of the many things I want to get locked in, moving forwards!Can we import old saves ?
Not a lot of devs put in the effort to future proof their projects. So really appreciate the hard work on your end.Afraid not - this is a whole new version from the ground up, made with a completely different game engine (Godot) . Working in Godot, I've actually had to write a save system myself! So yeah ... there's no way of importing old saves I'm afraid. BUT, I'm trying my hardest to make sure that once this new version is actually up and running then it will be robust and future-proof enough that players will be able to keep their saves between updates. It's one of the many things I want to get locked in, moving forwards!
Haha thanks! To be honest I've learnt this - along with so many other things - the hard way! My first iteration of the game (in Twine) was basically just a huge tangled mess. These days, I'm trying soooo hard to be as organized and clean and forward-thinking as possible. Because not only is it gonna allow for things like future proofing but on top of that it's gonna make my own job so much easier too! Once I have the framework and components all locked in (and I'm getting there, I promise) then after that I can just focus on the 'good stuff' - meaning story, story, story!Not a lot of devs put in the effort to future proof their projects. So really appreciate the hard work on your end.
Also still super excited for the release and all the updates that will follow.
The more you say 'locked in', the more I begin to think you're just teasing with this.Haha thanks! To be honest I've learnt this - along with so many other things - the hard way! My first iteration of the game (in Twine) was basically just a huge tangled mess. These days, I'm trying soooo hard to be as organized and clean and forward-thinking as possible. Because not only is it gonna allow for things like future proofing but on top of that it's gonna make my own job so much easier too! Once I have the framework and components all locked in (and I'm getting there, I promise) then after that I can just focus on the 'good stuff' - meaning story, story, story!
Hi! Sorry, just to be sure - are you talking about the Patreon test build? And is this where you're in her bedroom getting dressed for the party? If so, then there's a wardrobe check type deal - basically you need to be be dressed enough and look pretty, so: wig, top, skirt! Hope that helps. That said, there were a few janky elements in that build and maybe the wardrobe stuff got fucked up (i'm currently reworking some of the code). Hopefully you were able to save a little earlier in case that's the case and you've found yourself stranded naked! xdanasavage i am playing the newest version, so can i ask is there a method to cheat? because i stuck at can not go to living room of heather's apartment.
Still going hard on getting a new version finished and out, don't worry! Looking like it might be another week (optimistic version) or perhaps two or three (pessimistic version). I have SO MUCH done though - a full 'Heather' route through the game now, and am just working on adding in a bunch of fun extra stuff to make the day to day loop seem less repetitive.Any update?
Yeah, if it wasn't clear enough in the banner/tags/description, this is a game where you get turned into a girl!Girl games and... male protag!? Watahell ?
by looking at the amazing single screenshot i'd say he better doesn't post anything here..You should really post a zip file with the entire game in it, instead of a Mega folder with each file.
Honestly, whatever frustration you might feel about me re-doing the game in various engines is a tiny fraction of what I felt trying to make my dream game in them!! And please note, this is still just a total labor of love for me; I'm pulling in less than $70 a month on Patreon and have had billing paused for the last nine months! I've set out the reasons for the (multiple) engine switch a bunch of times in posts on here and other forums but ... to recap:In all honestly, the game was great to begin with using HTML, i was alright with you redoing it all over and switching to Ren'py, but now you're redoing the whole game again with Godot engine? Can't you stay with just one engine and fill out the story? Feels like soon the game will be redone all over again with RPGM maker :s