Is there anyway to determine what exactly do the stats mean with boyfriend/girlfriend? "Change lover's personality/Change lover's perversion"? I think it's 0-2, but I'm not show what it means. 0=nice - 2=asshole/jerk? Same for perversion as well and will you guys work on giving relations a more solid footing? It would be awesome to have some serious relationships working pass the "fooling around" stage and into the "moving in" options.
Is there anyway to determine what exactly do the stats mean with boyfriend/girlfriend? "Change lover's personality/Change lover's perversion"? I think it's 0-2, but I'm not show what it means. 0=nice - 2=asshole/jerk? Same for perversion as well and will you guys work on giving relations a more solid footing? It would be awesome to have some serious relationships working pass the "fooling around" stage and into the "moving in" options.
the generic bf/gf still need a lot of work, they just don't work like they was meant to honestly and the person that was working on them at first left and others have worked on it but it still has issues. So much so I personally turn it off when I play.
There are three bimbo levels (unless something changed in 0.8.5.1), which basically require you to wear bimbo clothes/shoes/makeup for a while at least once a day all together (and have sex, but that's probably obvious).
Changing friendship levels:
I am wondering where exactly your actions have an effect on the friendship levels with your class mates.
It is clear that the talks during morning and lunch break at school have an effect on your friendship levels with your class mates.
What about other situations ... like:
Shower after your PE lessons (where you can check up your class mates and get caught doign it)
Community disco (where you can (try to) hang out or dance with the other boys and girls)
All those scripted events (like following Vicky and Vanya, doing homework with Julia (and getting really close to her))
Do (some of) these situations actually affect your frriendship levels (as displayed in your Journal) as well?
There are three bimbo levels (unless something changed in 0.8.5.1), which basically require you to wear bimbo clothes/shoes/makeup for a while at least once a day all together (and have sex, but that's probably obvious).
some of the athletic stuff will change the physical stats I don't recall what changed reaction off hand. Kevin is on vacation so might have to wait till he comes back.
Changing friendship levels:
I am wondering where exactly your actions have an effect on the friendship levels with your class mates.
It is clear that the talks during morning and lunch break at school have an effect on your friendship levels with your class mates.
What about other situations ... like:
Shower after your PE lessons (where you can check up your class mates and get caught doign it)
Community disco (where you can (try to) hang out or dance with the other boys and girls)
All those scripted events (like following Vicky and Vanya, doing homework with Julia (and getting really close to her))
Do (some of) these situations actually affect your frriendship levels (as displayed in your Journal) as well?
Most stuff like that will, typically most things you think would make someone likely to like or dislike you more should have code to do it. With that said there is always a chance something was missed, but most should have it.
Well, it looks like bimbo might be bugged again, if you can't progress past level 2. It worked in 0.8.5, so it must be a new thing, too (I'm just gonna guess you're running 0.8.5.1).
Dunno how to fix it, though, I'm no coder. Best thing to do is that someone from the dev-team sees this and a bugfix comes out for that.
Most stuff like that will, typically most things you think would make someone likely to like or dislike you more should have code to do it. With that said there is always a chance something was missed, but most should have it.
Just out of curiosity, because maybe I missed something, does "our" (player character) brother Kolka have his own room? Well, and if it does, when is our brother birthday?
Just out of curiosity, because maybe I missed something, does "our" (player character) brother Kolka have his own room? Well, and if it does, when is our brother birthday?
Still sad there is no events with the mom, even if it took a lot of grinding or very specific events to corrupt. Specially the disco event, it was a nice reconciliation plot. But overall still a fun game and happy that there is still development and a lot of engagement with the community unlike many QSP games. Looking foward to see how the game "transforms" when comparing to now.
Still sad there is no events with the mom, even if it took a lot of grinding or very specific events to corrupt. Specially the disco event, it was a nice reconciliation plot. But overall still a fun game and happy that there is still development and a lot of engagement with the community unlike many QSP games. Looking foward to see how the game "transforms" when comparing to now.
I get some idea today and I know that is easy to say but hard to do, so No Presure ;P . Dont know did you ever play Fallout game like Fallout New Vegas or Fallout 4 ? I love this game Never enoughth for me.
So I was thihnking, If that is possible of course and you devs will see any profit in that to implement that to the game. This would improve Custom Start like New in Town.
if player choose New in Town scenario at the beginning would get some sort of questions that would Increase or Decrease some skill ( each answer would give/ take 1 or 5 skills points from specific category )
Like is on this screenshot ( of course questions and answers need to be change that will fit to Girl Life game )
In other words each Custom Start - Newe in Town would be different since player each time would create different personality. Just image profesions or Way of Life that we do in our life.... Sveta would do as well
Its just an idea.... nothing more.
Edit:
Also I forget to ask.... Any chance to add possibility to looking for job online on Mobile ?
Selfie that we do...can We ( the player ) sell them ... for profit of course?
Regards