Also, there is a small bug with the new sleep system, which I can easily trigger with the final therapist sleep scene. It spams an integer value repeatedly during the sleep loop.
I believe the error lies in line 35 of sleep_simple
This value should be getting assigned or used in a comparison. I don't know what its full intent is as I didn't read through the whole file, but as it is now this line can be safely removed.
I believe the error lies in line 35 of sleep_simple
Code:
sleepVars['time_to_full']
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