First off: love this game, and I appreciate all the work that's being done to improve and add to it. Kudos to all involved. However, I have to question the introduction of the thirst mechanic. I was fine with hunger, this is a life sim after all. But in a game that's already incredibly repetitious by nature, adding another thing to worry about and manage that has seemingly no impact on gameplay just doesn't make sense to me. Showering, makeup, hairbrushing, they all require similar upkeep but have a direct impact on your character. Thirst is even worse because I find it bottoming out at inopportune times, especially after school when I have other things to do (like grind my mind out with Katja). This might be streamlined a little bit by adding a water bottle you could carry in your purse, and re-fill in any bathroom. Another nitpick (and this extends to hunger as well) is the inability to consume precise amounts, so you either have to go over the top of the bar or kill time and then go back to it. I don't know about you, but I'm generally smart enough to stop eating or drinking when I've had enough. Not our Sveta, though.
Either way these are minor complaints, 'cause like I said I enjoy the hell out of this game and you guys are all doing a great job. Just some food for thought. Loved all the new Anushka stuff (not sure when that came online but it wasn't in the last version of the game I played about a year ago). Good luck with the village stuff, I spent the whole summer there my latest playthough, would be nice to see some improvements. I was hoping to get friendlier with the hunters but I didn't have time what with all the mushroom picking and going to the city for photoshoots.
As for people wondering about the Mira content, here's what I can remember from my playthrough (and someone jump in and correct me if I'm getting anything wrong). Minor spoilers ahoy for Mira, although it's mostly about how to unlock rather than revealing specific content.