i have to reiterate is there someone who could port the game to html5 or ren'py. i have a raspberry pi 400 currently running ubunto (switched since default os became corrupted.)
ive tried to build the qqsp player but it. it is made for x86 not arm.
I don't think it is very likely the game is very large. Just to give you a idea there is roughly 1,000 files and each file is from about 200 lines to 2,000 lines long. I am not sure what the average is, assuming it is around 1,000, that means there is roughly 1,000,000 lines in the game, a fair bit of that is text, but likely at a guess I would say 50/50, so that means someone would have to convert 1,000 files with about 500,000 lines of code. Which would be a insane amount of work. I don't know how accurate the numbers are, beyond the first there is roughly 1000 files and they do range from about 200-2000 lines long each. The rest is just me making assumptions and guesstimates, but I think they are a decent educated guess.
We have talked about switching engines before and we always decided not to for a couple of reasons.
1) The sheer amount of work, it would likely take many months of no new content just converting it.
2) All the main people that work on the game are familiar with qsp and it would mean coders and writers all learning a new system.
Both of those would mean even if we could do it, at a guess you would be looking at close to a year with little to no new content being added as everyone worked on converting and learning the new code. Plus it would likely have a ton of bugs at first that would take a long time to fix.
So sadly for you, I just don't think what you are asking is ever going to happen.