In fact, you're right; in these five years, I've made many mistakes. I've also had quite a bit of bad luck, which naturally contributed to poor decision-making. Keep in mind that I started this journey without any knowledge of graphic design or programming, so I was truly reckless to embark on this adventure.
That said, the game Girlfriend is by Luana, so let's wish her the best of luck and hope she doesn't make the same mistakes I did. The bright side is that, unlike my early projects, I now have a more powerful computer thanks to the donations I received and a bit more experience. So, let's cross our fingers and hope Luana succeeds this time around.