Girlpack releases for Venus's Club [Tobe]

4.70 star(s) 3 Votes

BlckDragon

New Member
Nov 24, 2017
8
9
The Haley Cummings pack doesn't work properly in TUSC, i can train her but she doesn't show up at night or on CCTV
New Pack: . Slim blonde with very large natural breasts. Sound appealing? If so she's all yours. Nearly all 720p as her 1080p scenes weren't that high quality. There's nothing she won't do.
View attachment 1806562
 

ChubberLang

Member
Oct 1, 2017
121
263
The Haley Cummings pack doesn't work properly in TUSC, i can train her but she doesn't show up at night or on CCTV
Sorry, can't help you. I don't really make packs for TUSC. My understanding is it should run normally as it does in VC but if it's missing something TUSC specific I don't know what it would be since I don't use it.
 

Feyschek

Well-Known Member
Game Developer
Jun 12, 2021
1,301
718
The Haley Cummings pack doesn't work properly in TUSC, i can train her but she doesn't show up at night or on CCTV
where did you put it? if it’s a VIP or a dance floor, then everything should work, if it’s in other categories, then you probably don’t have content there and therefore it wasn’t there.
 

Disgruntler

Well-Known Member
Game Developer
May 2, 2021
1,042
1,095
The Haley Cummings pack doesn't work properly in TUSC, i can train her but she doesn't show up at night or on CCTV
Do you have other girls with more experience/popularity? She just might be de-emphasised because the game prioritizes money makers.
 

Loganfin

Well-Known Member
Dec 2, 2020
1,256
1,498
Not directly related to the Girlpacks, but connected. I saw that male porn star Logan Long just died at age 34 from pneumonia. Otherwise, completely healthy guy, very sad. I always liked the scenes that he was in, because he seemed to treat the girls really well and they were often some of my favorites. He was also a creampie machine, which is always my favorite ending.
 

skinnynerd

New Member
Sep 25, 2020
8
11
Hey all, just put together my first pack, . There is Futa content built in, but it is all marked and can be removed, although the pack may be a little light without it.
 

ChubberLang

Member
Oct 1, 2017
121
263
Okay guys I need some help. I'm finally delving into building lessons. Now I want a simple setup. 6 total 'first' lessons, followed by a repeatable lesson for each until the next openness threshold. The plan is 3 points for the first lesson, standard 1 point for each following.

The only problem is, I don't know how to do this without initiating a choice (which I don't want because let's face it getting the wrong one feels bad, and the choice feels false anyway). Just a standard lesson, no choices, and a 3 point increase to openness.

For the life of me I cannot figure out how to do this. I have tried:

"opennessGains":3,
"opennessGains":[3,3,3,3],
"opennessGains":[3],

None of these produce an error message on startup, but none give me what I want, which is THREE POINTS FOR THE LESSON! No matter which version I choose, I get one point.

Is this even possible without the choice mechanic? I'm building this from other people's work so I don't know what I'm doing wrong here. Everything else works fine.
 

Disgruntler

Well-Known Member
Game Developer
May 2, 2021
1,042
1,095
Okay guys I need some help. I'm finally delving into building lessons. Now I want a simple setup. 6 total 'first' lessons, followed by a repeatable lesson for each until the next openness threshold. The plan is 3 points for the first lesson, standard 1 point for each following.

The only problem is, I don't know how to do this without initiating a choice (which I don't want because let's face it getting the wrong one feels bad, and the choice feels false anyway). Just a standard lesson, no choices, and a 3 point increase to openness.

For the life of me I cannot figure out how to do this. I have tried:

"opennessGains":3,
"opennessGains":[3,3,3,3],
"opennessGains":[3],

None of these produce an error message on startup, but none give me what I want, which is THREE POINTS FOR THE LESSON! No matter which version I choose, I get one point.

Is this even possible without the choice mechanic? I'm building this from other people's work so I don't know what I'm doing wrong here. Everything else works fine.

Unfortunately, this is not currently possible, not without having two dialog choices. You can, however, set them to be variations both with the same gain (so no real wrong answer) and set it up that way, but...

I can patch in a fix so that you can have

"opennessGains":[3],

and have it work without dialog choices.
 

ChubberLang

Member
Oct 1, 2017
121
263
Unfortunately, this is not currently possible, not without having two dialog choices. You can, however, set them to be variations both with the same gain (so no real wrong answer) and set it up that way, but...

I can patch in a fix so that you can have

"opennessGains":[3],

and have it work without dialog choices.
That would be awesome. It would definitely give lessons some more options(or lack thereof).

That said, the double choice (that's not a choice) is not the worst workaround, but just having a lesson give 3, or 5, or whatever is a lot less kludgy. I don't want to build a dating sim, I just want a way to add flavour to the pack. :)
 

rbaxt

Member
Nov 4, 2017
179
297
I have Lesson that I use when testing new packs out or am trying to see how the new features work. It is basic, and uses no images. I will zip it up so you can have a template of something to go on.
 

ChubberLang

Member
Oct 1, 2017
121
263
I have Lesson that I use when testing new packs out or am trying to see how the new features work. It is basic, and uses no images. I will zip it up so you can have a template of something to go on.
I appreciate it. That's a good basis for building a template. I am actually impressed by how much work some people have put into their lessons. Whole storylines. It's an aspect of the game I have basically ignored til now. I doubt I'll put that much effort into it but it has a lot of potential for people who want to dive in.
 

CaptC

Member
Nov 20, 2019
493
931
I like the idea of a non-choice lesson giving a specified number of points. This could be horribly abused, of course... but, who am I to say how other people want to enjoy the game?

Personally, I really enjoy it if every girl in my stable has lessons at every time. That is why I built my tool to generate lessons given suitably named pictures. I occasionally make a run where I build lessons for every girl I hire. Since my lessons also include "fun with the boss after she has maxed openness", I enjoy the increased harem-building aspect.

Also, personally, I find that I dislike infinitely repeating lessons. I saw it once already, you know? But I completely understand how using repeatable lessons reduces the build time for the packmaker. Overall, it is a much better thing to have any lesson at all, so I like your idea, ChubberLang.
 

Paradigm525

Newbie
Mar 28, 2019
78
120
That's useful rbaxt. Thanks.
I'm kind of back and working on these from extended RL shit. Finally piecing together my magnum-opus Amber Rayne as a slave pack. going to really push the lesson angle to the limit with this chick.
 
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ChubberLang

Member
Oct 1, 2017
121
263
Okay so I've completed my lessons for my new pack (coming soon) and everything is working. I'm using the double answer, each for three points, and this is working at giving the correct points. However, the game says when picking the second answer, you chose poorly even though, obviously, the answer doesn't actually matter. Is there away for me to set both answers as 'correct' so the game doesn't give the false impression to the player that they made the 'wrong' decision?
 
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ChubberLang

Member
Oct 1, 2017
121
263
I don't believe so. You could try to change the info in right answer to [1,2] and see if that works for what you'd like.
I already tried that. No dice. Oh well, the majority of what I wanted works. I'll take the W and get the pack ready to ship once I finish testing.
 

Disgruntler

Well-Known Member
Game Developer
May 2, 2021
1,042
1,095
Okay so I've completed my lessons for my new pack (coming soon) and everything is working. I'm using the double answer, each for three points, and this is working at giving the correct points. However, the game says when picking the second answer, you chose poorly even though, obviously, the answer doesn't actually matter. Is there away for me to set both answers as 'correct' so the game doesn't give the false impression to the player that they made the 'wrong' decision?
Nope, and there's nothing I can do about that I'm afraid, not without completely changing the Lesson data structure.

That field will only take an integer value, so making it an array-- [1, 2]--might confuse the system into not accepting it at all.
 

ChubberLang

Member
Oct 1, 2017
121
263
Nope, and there's nothing I can do about that I'm afraid, not without completely changing the Lesson data structure.

That field will only take an integer value, so making it an array-- [1, 2]--might confuse the system into not accepting it at all.
You are correct, that is exactly what happened. Every answer was the wrong answer.

In other news repeatable:false is a lie. It will absolutely repeat if the 'wrong' answer is given so if both give equal points it is always better to be wrong. So am I going to back and rejig all the lessons to make sense, thus putting off this girlpack indefinitely? Or will I just go ahead and release it, imperfect lessons and all?

Let me put it this way: Here's

portrait.png

She had a short career back at the end of the 2000s. Basically a couple dozen scenes total. But I never forgot her--a gorgeous asian with a stripper body is not something you see in porn every day.

Her limited scenes means she doesn't do everything but she did a shocking amount of group work (mostly Digital Playground). No anal. Not much solo work. I had to be a little creative with the categories so pose was covered (it's hotter when someone else is fingering her anyway). Did I mention she's gorgeous? She's also loud and nasty. Some HD, some SD as you would expect from a girl working in her era. 128 videos, and (some very basic) lessons. Enjoy.
 
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Disgruntler

Well-Known Member
Game Developer
May 2, 2021
1,042
1,095
Let me put it this way: Here's
I'll test something and get back to you.

Okay. So I have good news for you. I managed to sneak some code into the current patch already. If you only have one option in the menu, it will give a message saying you only gained one openness (will fix that in the future) but you'll get the full credit for the first openness reward as if you had the choice to select it.

I deleted her second lesson, and tested it just now for you.

So, the functionality you want is there (it just reports it wrong right now.)

Hope that helps!

PS: Nice pack, instant firstgirl=true'd
 
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4.70 star(s) 3 Votes