Thanks for posting this; I'll hotfix it and anything else that gets reported tonight.Just a heads up: in v0.3, if you enter into the talents menu option, the talent trees don't go away and slows things down.
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Thanks for posting this; I'll hotfix it and anything else that gets reported tonight.Just a heads up: in v0.3, if you enter into the talents menu option, the talent trees don't go away and slows things down.
yeah its the same for me beating maeve does nothing for me and doesnt go onto another one of her levels its just fight and repeat with no events happening whether you win or losethe only thing i could do until now was to fight Maeve , have the under desk scene with Daisy and learn puma strike.
couldnt find blacksmith, workshop or alchemy
also when i use surrender the the first line of dialogue appears but after that the battle continues like nothing happends.
Thank you so much for your work and this latest update. Please don't listen to the choosingbeggars, you are busy and life happens.New version is out. (Hotfixed)
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It's difficult to explain everything going on with this version, and real-life occurrences around it, but I will do my best here since it's been exactly three months since 0.2 came out.
I'm not a programmer. I basically tried to redesign how RPG maker works. Which was foolish.
This version has 6x the number of events as the last two combined. I only say this to help explain - that with each system I thought I completed, it would break another one which was linked to it. I would then go to fix the one that became broken, which would in turn require changes to the one I had just finished. Then something new in another system would pop up. I hope this illustrates how an imminent release would suddenly not arrive.
I bit off more than I could chew with three characters as well, which drove out the focus I had in the last version.
I have to travel back and forth between three different countries and multiple places within them each time I do. Doing this adversely affects the time I can dedicate to development, and unfortunately I don't have any other options.
An option I did have was to continue updating in Discord (and f95zone) - which I rarely did. For that, I apologize. It just became too stressful missing deadlines and checking in on it and worrying, and knew if I kept looking I'd take even longer.
It's all done now though, so thank you for your patience and for sticking through it. I hope you enjoy.
I think you can just take your time and keep the game simple rather than trying to attempt anything too unique and extravagant, especially if this is your first game or if you are still learning how to develop. Over time your skills will improve and you'll learn from your mistakes which will then transfer to any other future projects of yours.New version is out. (Hotfixed)
You must be registered to see the links
It's difficult to explain everything going on with this version, and real-life occurrences around it, but I will do my best here since it's been exactly three months since 0.2 came out.
I'm not a programmer. I basically tried to redesign how RPG maker works. Which was foolish.
This version has 6x the number of events as the last two combined. I only say this to help explain - that with each system I thought I completed, it would break another one which was linked to it. I would then go to fix the one that became broken, which would in turn require changes to the one I had just finished. Then something new in another system would pop up. I hope this illustrates how an imminent release would suddenly not arrive.
I bit off more than I could chew with three characters as well, which drove out the focus I had in the last version.
I have to travel back and forth between three different countries and multiple places within them each time I do. Doing this adversely affects the time I can dedicate to development, and unfortunately I don't have any other options.
An option I did have was to continue updating in Discord (and f95zone) - which I rarely did. For that, I apologize. It just became too stressful missing deadlines and checking in on it and worrying, and knew if I kept looking I'd take even longer.
It's all done now though, so thank you for your patience and for sticking through it. I hope you enjoy.
There's no way to save progress from the last version, unfortunately, since it uses a new system and a new map. It should carry over for future versions however, and I will include pre-made saves in the next update at certain points in the game so you don't have to go through everything again if it doesn't.Thanks for the quick fixes! Quick question, though, as I am still pretty new to this stuff: how can I keep my progress on a save? Will it automatically find the save, or can I replace the files that are already there?
Have hired a new programmer who is helping to fix these issues, should be totally fixed soon.It's impossible to play the game in its current state, I've been trying to play it with a bugs for about 2 hours, but it's impossible
I'm looking forward to playing the game you made after fixed, thank you for your hard work, keep the uptades,Have hired a new programmer who is helping to fix these issues, should be totally fixed soon.