Game is oficially canceled dev will anounce it tomorow in their discord
No way. Really?Game is oficially canceled dev will anounce it tomorow in their discord
Also the aliens are real and will announce an invasion the next day its officialNo way. Really?
Holy shit, diving into my nuclear shelter right now. See y'all in 6 months!Also the aliens are real and will announce an invasion the next day its official
No way. Really?Also the aliens are real and will announce an invasion the next day its official
It's real I was talking to their leader on the phone about itNo way. Really?
I guess you know the answer to this now.why are we even talking about delays when 2/3 of october is still left and the dev clearly stated that it may very well take until november?
... Been playing South Park: Stick of Truth?to peg with their probes.
Between choosing silence or explaining exactly what's going on behind the scenes when deadline goals are missed, I usually choose the former. It's a choice between publicizing excuses or just waiting. With those 'excuses' comes a long story involving personal health, people collaborating with me on the game, and other such complexities.I find it funny that the dev promised certainly the release in November and since then we basically haven't heard from them.
Obviously shit happens and delays suck and then holiday season and everything, so no hard feelings. Still, you can basically study these femdom game creators interaction with the fanbases as a use case of how not to handle community relations. (Obviously this dev is still light years behind ToT creators on how not to handle their comms)
The community you appeal to is small and very niche and is scared that when it gets something good it may go the Koda way of development. You don´t have to specify the cause of missing the dealine, it can be as vague as you want, just don´t keep quiet when things go awry, specially if months pass by after giving a date. Just talk.Between choosing silence or explaining exactly what's going on behind the scenes when deadline goals are missed, I usually choose the former. It's a choice between publicizing excuses or just waiting. With those 'excuses' comes a long story involving personal health, people collaborating with me on the game, and other such complexities.
So should I just write another "in development, patience please guys?" No option is productive, and unfortunately simply 'just make and release the game' is not possible right now though I want to very badly.
Which outcome would be better? This is not my personal blog, and the information that is not too private is just uncomfortable to read about and serves no further purpose than a glimpse in my personal life.
The third option is making a post like this, which I do eventually, but it appears as same-old-same-old even if things are changing -- so why bother stirring the pot? The situation just is as it is right now, and I wish it was not.
Thus it's narrowed down to two options: I am telling the truth or I am lying. Which is what we already have.
So nothing changes.
Which is why I don't post often, and is probably the same broken down reasoning on why others do not as well.
Actually I've never played that game. I like pegging and monster girls so when I hear of probing aliens I think of the r34 variant.... Been playing South Park: Stick of Truth?
Poring from Castle of Temptation has been going through some personal issues as well and his followers have been very supported.Between choosing silence or explaining exactly what's going on behind the scenes when deadline goals are missed, I usually choose the former. It's a choice between publicizing excuses or just waiting. With those 'excuses' comes a long story involving personal health, people collaborating with me on the game, and other such complexities.
So should I just write another "in development, patience please guys?" No option is productive, and unfortunately simply 'just make and release the game' is not possible right now though I want to very badly.
Which outcome would be better? This is not my personal blog, and the information that is not too private is just uncomfortable to read about and serves no further purpose than a glimpse in my personal life.
The third option is making a post like this, which I do eventually, but it appears as same-old-same-old even if things are changing -- so why bother stirring the pot? The situation just is as it is right now, and I wish it was not.
Thus it's narrowed down to two options: I am telling the truth or I am lying. Which is what we already have.
So nothing changes.
Which is why I don't post often, and is probably the same broken down reasoning on why others do not as well.
This right here is the way. It doesn't have to be long, just consistent.The community you appeal to is small and very niche and is scared that when it gets something good it may go the Koda way of development. You don´t have to specify the cause of missing the dealine, it can be as vague as you want, just don´t keep quiet when things go awry, specially if months pass by after giving a date. Just talk.
Sorry to hear that - take all the time you need, as I said I really like the atmosphere, dialogue and art of the game. Better you take care of yourself, and make a better game (or come to a healthy decision to give this up if it's getting too much for your mental health). As some or the other guys have said, you don't owe us anything.Between choosing silence or explaining exactly what's going on behind the scenes when deadline goals are missed, I usually choose the former. It's a choice between publicizing excuses or just waiting. With those 'excuses' comes a long story involving personal health, people collaborating with me on the game, and other such complexities.
So should I just write another "in development, patience please guys?" No option is productive, and unfortunately simply 'just make and release the game' is not possible right now though I want to very badly.
Which outcome would be better? This is not my personal blog, and the information that is not too private is just uncomfortable to read about and serves no further purpose than a glimpse in my personal life.
The third option is making a post like this, which I do eventually, but it appears as same-old-same-old even if things are changing -- so why bother stirring the pot? The situation just is as it is right now, and I wish it was not.
Thus it's narrowed down to two options: I am telling the truth or I am lying. Which is what we already have.
So nothing changes.
Which is why I don't post often, and is probably the same broken down reasoning on why others do not as well.
Didn't play too much of it myself (is on my to-complete list since several years ago), aliens abduct you and like other South Park residents (like Cartman in the first episode of the series) they try to stick a probe up your ass. You refuse it after several peg attempts, then a last attempt is successful and from that point on you can use the probe to teleport around town to previously discovered satellital dishes (?) or something like that. I don't remember if it's used for something else, you get it pretty early on the game.Actually I've never played that game.
Alright, then I'll put it succinctly.The community you appeal to is small and very niche and is scared that when it gets something good it may go the Koda way of development. You don´t have to specify the cause of missing the dealine, it can be as vague as you want, just don´t keep quiet when things go awry, specially if months pass by after giving a date. Just talk.